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RainyAkuma's Life Journal (blah Blab Blah)
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IV - xvii - Sylvarent Base When you have control of Lloyd again, head immediately right and up and into the door to the right after a battle. Below you is a vending machine to stock up. Then head East, save and go into the door. Puzzle time. Start by changing the function of your Sorcerer's Ring by examining the pedestal. Now head up the stairs at the lower left and go down. It is possible to do this and miss the treasure boxes, so follow these instructions: Look at the brown box closest to where you came down the stairs. Push it one panel left, and pull it one panel down. Now run to the right and bring the other brown box over placing it to the right of the first brown box, and completing a walkway to the grey box above. Now go up, push the grey box off to edge to the right, and go back down. Take that grey box now and push it into the open slot to the right of the blue panel, between the two treasures and the raised part below it. Now one at a time, bring the two brown boxes and form a bridge between the raised part you can access with the bottom set of stairs, and the raised part below the two treasures. You should now be able to go up the stairs a walk right and up to the treasures for a Straw Hat and an EX Gem Lv2. Go back down. Forget the brown boxes, take the grey one out and place it on top of the blue panel. This will open stairs that head down to the lower level. Before you go down them note where you originally created the bridge with the boxes, there is a brown square on the floor four panels in size. Bring the brown boxes back and put one at the top left of this square, and the other at the bottom left. Now go down the stairs above. When you go down, there will be a split where the stairs go left and right. Go right, and push the block down into the water. Then go left. You should see a spinning pillar at the top, use your Sorcerer's Ring and shoot it with electricity, then go down and operate the terminal at the bottom left. It will bring down the elevator which you have already set up the brown boxes on to make a bridge, so cross. Now shoot the spinning pillar in the middle of this section and operate the terminal just up the stairs. Proceed up into the now water-less canal and push the block left onto the panel. The gate lowers so shoot the spinning pillar to open the door up the stairs and to the South so head up and go through it. Time for another scene. Now go left and up for another scene. Watch the scene before reading ahead. Part V - Tethe'alla i - Fooji Mountains ii - Meltokio iii- Sylvarent Bridge iv - Sybak v - Tethe'alla Bridge vi - Fooji Mountains vii - Meltokio viii - Meltokio Sewers ix - Meltokio x - Tethe'alla Bridge xi - Sybak xii - Gaoracchia Forest xiii - Mizuho xiv - Gaoracchia Forest xv - Ozette xvi - Altessa's House xvii - Toize Valley Mine xviii - Ozette xix - Mizuho xx - Temple of Lightning xxi - Tethe'alla Base ======================= Part V - Tethe'alla ======================= ________________________________________ _______________________________ V - i - Fooji Mountains Save your game and head down the path. Pick up the EX Gem Lv2 and continue down and around. When you reach the next screen take the two left paths for a Cool Orbit and a Card of Fire, then keep going right for a scene. On the world map head straight North and enter the city of Meltokio. ________________________________________ _______________________________ V - ii - Meltokio --------o Belteon: Apple Gel - 100G Lemon Gel - 1000G Orange Gel - 200G Pineapple Gel - 1200G Melange Gel - 500G Panacea Bottle - 150G Life Bottle - 300G Anti-Magic Bottle - 1000G Flare Bottle - 1000G Guard Bottle - 1000G Acuity Bottle - 1000G Syrup Bottle - 1000G Holy Bottle - 200G Dark Bottle - 200G Magic Lens - 10 Poison Charm - 4000G Paralysis Charm - 4000G ------o Axios: Nimble Rapier - 2800G Ogre Sword - 3000G Ray Thrust - 3000G Cool Orbit - 2250G Silver Sword - 2600G Card of Fire - 2700G Card of Earth - 2400G Francesca - 3200G ---------o Trupelos: Splint Mail - 3000G Elven Protector - 3000G Druid Cloak - 2700G Misty Robe - 2200G Straw Hat - 1000G Striped Ribbon - 1400G Gold Circlet - 1000G Omega Shield - 1600G Claw Gauntlet - 1000G Lapis Bracelet - 1400G Heavy Boots - 3000G Enter Meltokio for an automatic event. This will probably be the first chance you've had to update your equipment in quite awhile, so head up the first set of stairs and after a scene, head left to the weapon shop. Once you've made your purchases don't leave yet, examine the funny cat statue at the back left corner and the Wonder Chef appears! It seems he's transcended the boundaries of Sylvarent to teach you the recipe for Steak. When you've done that, exit and go to the opposite side on the right for the armour shop. Another thing to note is that in this world you can buy more powerful healing items as well. They're expensive, but head back down the stairs and go into the item shop at the right to stock up on whatever you can. Now head up the next set of stairs in the middle. Turn an immediate right and go to the next section where there are many mansions. Enter the second one from the left and go up the stairs. On the left side of this hall is an object to examine. When you do the Wonder Chef will appear and tech you the recipe for Fruit Cocktail Once you do this, leave the house and head back left. If you're ready to progress then go up to the top and try to enter the castle to trigger a scene. The church is to the left so go there now and watch another scene. Then leave to continue it. When you're in the castle make your way left, then up two flights of stairs and into the door. Attempt to enter the double door-ed room for another scene. Choose the top option. Now leave the castle and go left into the church. Once you have Zelos return to the world map. You'll see a large bridge to the North, that's your next destination. ________________________________________ _______________________________ V - iii - Tethe'alla Bridge Following a scene, begin to run across the bridge. It's extremely long and may seem at times like it's looping, but it ends. On the other side, go North to the village of Sybak. ________________________________________ _______________________________ V - iv - Sybak -------------o Student Mart: Apple Gel - 100G Lemon Gel - 1000G Orange Gel - 200G Pineapple Gel - 1200G Melange Gel - 500G Panacea Bottle - 150G Life Bottle - 300G Syrup Bottle - 1000G Holy Bottle - 200G Dark Bottle - 200G Magic Lens - 10 -----------------o Student Supplies: Ogre Sword - 3000G Kotetsu - 3300G Ray Thrust - 3000G Mythril Ring - 3400G Aqua Brand - 3600G Battle Ax - 3600G Pointed Hat - 1300G Bridal Gloves - 1200G Quick event here. There's more shopping to be done at the counter at the upper left corner. If you're running low on money, you can always do the tasteless trick of putting Zelos as your avatar and talking to all the women for lots of free goodies. Anyway, go into the top building. In between the two bookshelves on the upper wall is an interesting looking object, examine it and the Wonder Chef will teach you to make Fried Rice. Exit the library and go down to the left, the large building here is the research academy. Enter it. Now watch the next scene, during which Colette should obtain the title "Ill-fated Girl." The man you have to speak to next is the man just to the left of the equipment counter. Speak to him for a quick scene and return to the research academy. Talk to the person blocking the door and go inside. Now head into the West door and into the second door you pass in this next hallway for another scene. With Lloyd, go back to the front hall. Now for another event, where you should receive a map. Take the hidden door out of there. Time to leave town and head back to the Tethe'alla bridge. ________________________________________ _______________________________ V - v - Tethe'alla Bridge Begin your long trek back across the bridge and watch the scene at the end. After the battle, take your recovered party members and head for the Fooji mountains (where you first came to Tethe'alla.) ________________________________________ _______________________________ V - vi - Fooji Mountains After a quick event, follow the path back up the same way you came down the first time. Nothing has really changed except the enemies, be sure to save your game when you reach the top. Now go North and watch the scene. Then of course... Boss: Pronyma Hp: 18,000 Mp: 750 Exp: 3000 Gald: 1500 A fine example of a boss for which an all out offensive does the trick. If you and Zelos can just keep comboing her, she'll rarely even get the chance to get an attack off. Even if she does don't expect much damage to come out of it. One note to make is that she uses the beast tech so if you're knocked back by it, remember to quickly hit X to correct yourself and get right back to attacking her. You really shouldn't have any problems. At the end of the next event, once again run down the mountain. Now return to Meltokio. ________________________________________ _______________________________ V - vii - Meltokio This is a just a quick scene, and an introduction to your next destination. ________________________________________ _______________________________ V - viii - Meltokio Sewers This whole place is one big puzzle. Start by following the path around to the pedestal and change the function of your Sorcerer's Ring. You now have the ability to shrink. Those blue panels lying around will return you to normal size, and be sure to watch out for enemies when you are small, obviously it makes them seem a lot bigger. Anyway shrink yourself and cross the spider web and go up the stairs. At the top be sure to kill the enemy as he holds the memory gem for this dungeon. The path takes you around to a split. Go down the stairs, and around behind there is a hidden treasure chest that is hard to see. Open it for a spirit ring and head back up the stairs and to the right. There will be a quick scene, when it's over open the box and take the Ex Gem Lv3. Now go up the stairs twice and head forward for another quick event. First you may note the little hole in the wall beside the trash compactor, shrink yourself and go inside. Watch out for the enemy, grab the Great Ax and go back out. When you've bee returned to normal size examine the controls on the left side of the garbage compactor, and it will churn out a block. Grab it and pull it all the way down to the bottom, you'll have to move around to the other side and push. Send it right off the edge at the bottom that it's already aligned with. You'll note there is an opening just to the right as well, make another block and push it off there. Finally of the three openings on the left side, push one final third block off the middle one. After that go all the way back downstairs until the bottom where you opened the hidden treasure chest. To your top right, you can see the path is now complete with the two blocks you dropped so shrink and go across it. Turn the blue wheel to open the blue door and head back up to go through it. When you've gone through the door, ahead of you is the save point which you should unlock and save your game. Now go left and down the stairs. There is a brown box in the water here, get into it and float back to the first map. (You have to be shrunk to get in.) Turn the red wheel and return. Instead of going back into the blue door, go to the top, to the right of the garbage compactor where the red door opened and head inside. You are now on the ceiling of the other area. Start by creating a block from the new trash compactor. Start pushing it down the path that goes over top of the whole map. Here's the trick to getting it around a corner: Push it right onto the corner panel and shrink yourself. Run across the spider web and touch the blue panel to grow again. Now pull it one panel in the new direction, shrink once again and go back over the spider web. Return to normal size and continue to push it in the new direction. You only have to do this once until you come to a corner with no spider web. Just push it off the edge to the right. It should land nicely and connect the previously broken path below. The get there, go back through the door to the first map and into the blue door you previously opened. Now as you approach the save point, go down the stairs to the right. Begin to cross the small walkway on the right side of the wall, it's a dead end if you go straight so make the first left turn. Go up the stairs and shrink to fit between the bars. Open the gate to the cage and run back all the way out, and up into the red door leading to the ceiling again. A new spider web has appeared where there was none before, so create another block and bring it down to where you pushed it off last time, but now continue to push it up to the next corner, and then right again once more. Push it off of this side to the right and it should land right beside the cage. As you may have expected, backtrack down to the cage again (this time just go around the path the right at the save point since you already opened the door.) When you reach it, push the block onto the square switch and the bridge will move across. Despite this bridge just appearing, you have to go back up to the ceiling, as the bridge only leads to a broken path. Create one final block and push it all the way to the last corner. Now push it off the right side. Of course head all the way back around to the save point, go right and up past the cage, up the stairs to where the block is waiting for you. Before moving it be sure to shrink and go into the little hole in the wall, grab the EX Gem Lv1 and go back out. Now push the block off the edge that's just south of the blue panel. Now you can finally cross the bridge. Do so, then shrink and walk to the yellow switch, turn it and head back. Save your game and proceed up through the yellow door that just opened. All you have to do is go left, and open the box for 2500 Gald, then down the stairs and head up. There is a path leading under the waterfalls that requires you to shrink to cross. When you reach the other side prepare for a scene. Now for a simple battle with some smelly convicts. Another event here, then head up the stairs. The chest here is another optional enemy, open it to fight: Miniboss: Fake Hp: 2800 Tp: 250 Once again physical attack are meaningless to this thing. Simply use your time to command Genis' to use his most powerful spells, as well as Zelos casting if you're using him, and Raine use Photon. Lloyd will take a backseat to the action here, but the fight isn't too hard. You receive an Elixir for defeating it. Now go upstairs and leave the sewer. ________________________________________ _______________________________ V - ix - Meltokio The laboratory, which is your destination is located just to the right of the main stairs in town, through the gate. Inside watch the scene that occurs. Now leave and go up the main stairs in town, then the next ones that lead to the castle area. Head onto the map to the right with all the mansions. Zelos' is the second one from the left. Go inside for a scene. Talk to the butler and choose the first option, and another event. Return to the Elemental Research Laboratory and after the scene, leave Meltokio. To get out, go back to the sewers. Fortunately you now have the option to "Quick Jump" and avoid running through the whole thing again. Now when you're back on the world map go to the Tethe'alla bridge again. Elemental Cargo Control Explanation: A Button: Move forward B Button: Embark/disembark (on a dock only) Control Stick: Tilt <- and -> to turn C Stick: Tilt ^ v to move forward and backward ________________________________________ _______________________________ V - x - Tethe'alla Bridge When you enter, head to the right for a short event. Go down the stairs and talk to Kuchinawa to board the boat. Now cross the ocean and dock, then return to Sybak. The dock if you have trouble finding it, is just to the right of the bridge. ________________________________________ _______________________________ V - xi - Sybak After a scene, return to the secret path to the basement of the facility. It's the manhole at the bottom left of the facility section if you've forgotten. Speak with Kate inside to learn of your next destination. Leave via the secret exit once again and return to the world map. The Gaoracchia Forest is located Northeast of Sybak, go there now. ________________________________________ _______________________________ V - xii - Gaoracchia Forest A quick reminder to keep in mind for this forest, when fighting the flowers you'll probably get uppercut a lot. A quick tap of X while in the air will have you on your feet when you land. Anyway... You'll encounter a battle right away. Afterwards head up and change function of the Sorcerer's Ring at the pedestal. The light can be used to melt vines. Take the right path at the fork. Keep heading right, and go stand in the patch of flowers for awhile. Notice it charges your light meter. When it's full, head up. You can see the bottom of a treasure box covered in vines on this path, use your Sorcerer's Ring to burn the vines and access the Phoenix Rod. Now go right. Head down the path a bit and you will notice a large vine-hump on the right side. Dissolve it and get the Witch's Robe. Now dissolve the vines just above you and head to the right. Along the path uncover the treasure box to obtain an Angel Bracelet. Continue down and take the right path. Recharge your light here, and dissolve the vine that blocks your path. Be sure to defeat the enemy beside the vine to get the memory gem. Now head down, and Southwest through the vine. You'll come to another fork head Southeast this time and uncover the chest next to the path. It cannot be opened now, but you can come back later to obtain a powerful weapon. Continue to go down-right along the path ignoring the split to the left until you hit the save point. Now save your game and make a decision: (A decision maybe better made later, because it is possible to return, and this boss is hard! If you're lower than level 35, don't even consider it.) Remember the optional boss Sword Dancer on the Ossa Trail? Well you can choose to fight the sword dancer two right now. You can only fight him if you defeated the first one. If you wish to do so, go back up to the fork and head left this time. Down the trail sits the darkened skull you may remember. Speak to it to and choose the top option to trigger the fight: If you are not fighting him, scroll down to the three asterisk marker (***). Optional Boss: Sword Dancer 2 (@@@) Hp: 33,333 Tp: 4444 Exp: 8568 (Approx) Gald: 15,000 Wow. He hits hard, and your attacks hit anything BUT that. You're pretty much fodder here. For the first time this game I'd recommend an All Divide item. It'll make the battle even longer but it'll negate some of the massive damage this guy can dish out. In terms of actual strategy mine worked pretty well, I didn't use an All Divide, or even that many items, I just focused on using Genis' magic and unison attacks for the most damage I could. I'd recommend a party of Lloyd, Genis', Raine and Zelos. Go into the strategy menu for each character and set them up like this: Genis - Attack Freely, At Once, Don't Pursue Raine - Attack Freely, Heal, Don't Pursue Zelos - Attack Freely, Heal, Skills/Magic Turn off all spells for Genis' except for Spread. Now head into battle, everyone will be fine with what they're doing, Genis' will be casting spread very rapidly and doing good damage with each one. As Lloyd you have two main goals. Build up your unison meter and keep the other three stocked with Tp. Hopefully you have at minimum 10 - 15 Pineapple Gels. Blocking is very important when building your unison meter, you will die from a single wave of attacks, almost guaranteed. Predict them and block them, and hit as quickly as you can. Lloyd will deal very little damage but that's ok, the main power is Genis and unison attacks. I had the following unison attacks set up: Lloyd - Tiger Slash for left and right buttons, Genis - Raging Mist for all, Raine - Photon for all and Zelos - Lightning for all. The lightning and Tiger Slash will finish with a very powerful combo and the Photon and Raging Mist will deal good damage. Each of my unison attacks did an average of 3500-4000 damage. Keep it up and you will beat him. Personally I found him to be rather easy with the above setup, all my characters were at level 38. For defeating him you get a Yasakani Jewel and a heck of a lot of experience points. Now return to the save point and save your game! *** From the save point head down to the next map. A scene will automatically occur. Then afterwards: Boss: Convict Hp: 12,000 Tp: 320 Exp: 2250 Gald: 1500 If you just beat the Sword Dancer 2, you definitely don't even need to read this, however in the more likely scenario that you did not, he's still a piece of cake anyway. His attacks are slow and fairly weak, and he's hit by your combos far more often than he blocks. Just juggle him a bit while Genis' pounds on him with magic, and one or two unison attacks later, he'll be toast. After the battle, witness a quick event and take the lower exit to the world map. From here Mizuho is really the only place you can go, a mere few steps from the forest. ________________________________________ _______________________________ V - xiii - Mizuho -------o Toyama: Apple Gel - 100G Lemon Gel - 1000G Orange Gel - 200G Pineapple Gel - 1200G Melange Gel - 500G Mizuho Potion - 1000G Magic Lens - 10 Shiden - 4000G Shuriken - 4000G Spell Card - 1350G Card of Water - 1600G Card of Earth - 2400G Card of Fire - 2700G Card of Lightning - 3500G Card of Wing - 3800G Manji Seal - 10,000G Water Spider - 5000G Drain Charm - 4000G An event will occur when you enter. Once it ends head into the house in the middle of town. Now for another scene, at the end of which Lloyd should receive the title of "Gentle Idealist." Now go back into the chief's house and examine the wooden object just up from the door. The Wonder Chef will appear and teach you the recipe for Ramen. Now exit the house. Just left of the path leading to the chief's house is the weapon booth, be sure to upgrade to all the best stuff you can buy. Also buy a Mizuho Potion here. Just let it sit in your inventory, it'll save you running all the way out of a dungeon and back here at a later time. Leave Mizuho and go back into the forest. ________________________________________ _______________________________ V - xiv - Gaoracchia Forest All you have to do is go up and take the right path onto the world map. From here cross the bridge and head straight into the village of Ozette (it's a bit hidden by the trees.) ________________________________________ _______________________________ V - xv - Ozette Go up the path and to the left. Head down the stairs to the left and inside the inn. Examine the parrot to the right of the counter and the Wonder Chef will appear to teach you how to make Tenderloin. The equipment shop is the house at the upper right if you need some stronger armour. Make Colette your avatar and find the two dogs in this town. Now go to the bottom right of town and head down the path. A scene will occur. Once it's over leave Presea's house and take the path out of town to the left. Out here the only place you can possibly go, other than back into town is Altessa's House, so do so. ________________________________________ _______________________________ V - xvi - Altessa's House All there is here is one scene to watch. Afterwards leave. Now your is to make your way to the mine. Start by passing through to the other side of Ozette. Back on the map again, instead of crossing the bridge go to the right and follow land around to the Northeast. You will eventually come to a dock, when you do board your ship. Go almost straight North, with a bit of East. It's easy to locate the dock on your map, press left or right on the D-pad. The dock is located at the tip of the lowest point the land reaches and the bottom right of the map. Right at the end of that large peninsula. You should have no trouble finding it. After docking head North, veering left when you approach the mountains. The entrance to the mine should easily be visible so head inside of it. ________________________________________ _______________________________ V - xvii - Toize Valley Mine Once you enter you're immediately thrust into an event. Naturally a problem arises and of course... Boss: Defense System Hp: 12,000 Tp: 100 Auto Repair Unit Hp: 5500 Tp: 0 Orbit (x2) Hp: 3000 Tp: 500 Guard Arm (x4) Hp: ??? (unable to target with Magic Lens) Tp: ??? (unable to target with Magic Lens) Exp: 4310 Gald: 1600 This is an odd boss, mainly because there's so many things, and it has been a long time since you've fought a boss with underlings. Go after the Orbits and Auto Repair Unit first, as they are the easiest to take down. The auto repair unit will revive itself after awhile so deal as much damage as you can to the Defense system while it's down. The guard arms aren't really enemies, just things that attack you while you're smashing away at the door. They shouldn't be too much of a problem though, in fact this whole boss is kind of a push-over. When it's disabled, turn right around and go back to where you fought it. Down on the tracks, hiding behind a mine cart on the lower left is a hard to see treasure box containing an EX Gem Lv1. Now go into the mine. Up and to the right you will see a switch and a moving platform. Also if you stand at the edge you will see a raised platform with a picture of and arrow pointing to the left. Your objective is to hit this with your Sorcerer's Ring as you pass by it on the moving platform. Now it will go up instead of to the right. Take it and get off at the top. Be sure to defeat the enemy in front of the large door here to get the memory gem for this dungeon. Now take the elevator below you to the bottom. Go to the very bottom right of this area to find the pedestal. Examine it and change the function of your Sorcerer's Ring. You now have the ability to drop bombs. Be careful as they will hurt you if you are too close when they explode. Head up the makeshift wooden ramp on the left and grab the Saint Rapier. Then head up further to grab the Sand Saber. Now return to the top on the elevator. When you reach the top head left and drop a bomb beside the large boulder. Return to the bottom of the elevator and change the function of you Sorcerer's Ring back to normal. Back up the elevator again you can quickly hop across where the boulder used to be. Ride the moving platform and shoot the arrow to change the platform back to moving across left and right. Now you need to be able to drop bombs again so go down the elevator one final time and change the function of your Sorcerer's Ring again. Finally go up, hop over, and ride the moving platform across to the right side and enter the door. If you know a more efficient way of doing this, by all means please do so. In here drop a bomb to blow up this giant boulder as well. Go forward and to the left to open a box with Iron Greaves in it. Continue North and blow up the next boulder. Go up and left, then down into the lower area and activate the switch. Now head up and destroy this boulder as well. Ahead of you are two more boulders, one on each path. Destroy them both and go down the middle wooden ramp. There's a little gnome guy here to talk to. Give him the Mizuho Potion I told you to buy, and bypass a long out-of-the-way trek back here later. Grab the treasure containing a Silk Robe and go back up the ramp. Head left and down the path, keep going down the wooden ramp and activate the next switch. We're now in the little pit area just right of where you entered this room in case you've become lost along the way. Anyway go over to the right, there's a hidden treasure box containing a Battlesuit. Go up the ramp and head right. Blow up this boulder and proceed up at the fork. Once again blow this boulder and head left to use the memory gem and save your game. Now head to the right. There's a little scene here with a large boulder. The next part is pretty simple. To make it easier, be sure to have a EX Gem Lv2 on Lloyd, and set up the "Personal" EX skill on him. Now you run faster. Go down and around, be sure not to turn the switch off. There's a weird spinning block here. What you have to do is lead it back to the other path with the boulder. When you've had it follow you about half way make a mad dash for the activation panel. Once you've done that sprint into the little side area so you aren't hit and watch as the spinning slab becomes the settled dust. You can take the elevator, but for a couple hundred damage, just get hit by the boulder it'll land you where you want to be, and a lot faster too. When you land grab the treasure chest for a super pellets. Time to obtain your first darkness weapon, simply examine the broken pieces of the spinning slab. Now go up, grab the Thunder Cape, and take the elevator. Go across to the right, dodging the boulder. Hit the switch to deactivate it and continue downward. When you come to the bridge, head down the stairs and right for an EX Gem Lv3. Back up and across the bridge is a quick scene. A simple tap of X makes short work of these boxes, the ore is in the ones on the far right. Collect it and head out of the mine! On the world map, get in your boat and be on your way back to Ozette. ________________________________________ _______________________________ V - xviii - Ozette When you approach the middle of town and scene will begin automatically. An easy battle begins here and the scene continues. Choose the top option when prompted. You will now be asked to quick jump. If you are collecting recipes choose "no", if not then choose "yes". If you chose no keep reading. Enter Presea's house and examine the bear statue at the end of the bed in the left room. The Wonder Chef will appear and teach you the recipe for Gratin. Now leave Ozette via the main entrance and go into the forest. Go down past the pedestal and when you're on the world map again, enter Mizuho. ________________________________________ _______________________________ V - xix - Mizuho Enter the chief's house and speak with him. After a scene leave the chief's house and find Sheena at the Northwest corner of town. Speak with her and after the next event, leave Mizuho. Your destination is the Temple of Lightning, go to the dock you set off of to go to the mine, and just go straight North. The Temple of Lightning is located on the island directly North from that dock. ________________________________________ _______________________________ V - xx - Temple of Lightning To start, head up to a split with many paths. Watch out for the electricity, you'll take damage if it hits you. At the fork you will see three paths straight ahead out you, take the left path. At the end examine the lightning rod to activate it. Go back down and take the right path. Activate this lightning rod as well. Return to the fork and take the centre path. As you step on the button lightning should strike the pedestal on the right rather than the one in front of you. Since you can keep moving ahead now, deactivate the lightning rod. Go back down and deactivate the one on the right. Now when you return to step on the switch lightning will hit the left rod since it is the only one active and destroy the box in your path. Go back to the left path and continue on to a pedestal, and change the function of your Sorcerer's Ring. Back at the fork in the middle of the room, head East all the way down to the end. Now that you can shoot electricity with your Sorcerer's Ring, you can destroy the two boxes up the North path. Do so and avoid the electricity to get the Silver Guard. Take the West path at the fork this time and head up to save your game. Finally now you can take the middle path up, past the switch in the floor to the next room. Before going forward, proceed up either the stairs on the left or the right to the very top. There will be three boxes stacked on top, each of a different colour. You can destroy the bottom box with your ring, so do it. Return to the ground and proceed forward, through the box and into the door. In this large room take the stairs up to your left and into the door. You will have to navigate slowly here to avoid falling off the edge, but it's not too hard. When you reach the top go in the door, and then into the next door below you. Run along to the end of the path but don't touch the lightning rod yet. First use your Sorcerer's Ring to break open the box floating on your right to drop a treasure chest. Now examine the lightning rod. When you drop grab the EX Gem Lv3 and head around to the other side. Do the same thing here for a Duel Helm. Before you do it one more time run to the end of the path left to drop another treasure box down below that you can pick up later. Now return and shoot the box, dropping one final time for a Thunder Scepter. Now activate the lightning rod in the centre, it now attracts the lightning instead of the one in the bottom of the room. Now go it the door. This one's a little more challenging than the last one. Follow the path until you come to the point where you go down a set of stairs. Here, instead of going up the ones on your left at the bottom, head to the right and go up to find a hidden treasure box. Just move slowly until you see the "Examine" icon at the bottom right of your screen. Grab the spirit and then fall off the edge on purpose. You're now in the room just before the main room, go back into the door at the North. Now you can take the stairs down to the bottom of this room without any risk. When you get down deactivate the lightning rod and go up the set of stairs on the right to examine the pedestal and change the function of your Sorcerer's Ring for a second time. You now have the ability to destroy yellow boxes. Go back up and head back down and into the door back South out of the room. In here climb the stairs on the left, and destroy the two yellow blocks as you go, however don't go in the door. Proceed to the top again to destroy the yellow box now sitting at the bottom of the large stack. When you go back down, take the right path and go into the door leading East out of the room. Follow the dark path to the top of the room and exit, here you will be able to destroy the yellow block and drop the pedestal down to a lower section of the room. Return to the dark room and fall on purpose. From here go back to the first hall of the temple. Run to the West at the fork again and save your game. You'll notice below you, you can now destroy the two yellow blocks and grab the Shining Star. Once you have it run all the way back to the large main room, two maps North. Now if you go up to the right, you'll notice the machine now has a lightning rod on top of it, examine the machine to activate the rod. Now head up the stairs on the far left, taking the EX Gem Lv2 from the treasure box you dropped and navigating through the dark room. When you reach the top go up the small set of stairs and across the bridge to the right, then down and into the door. Once again another dark room to go through. When you reach the bottom head up the path and deactivate the lightning rod there. This will leave the one on the machine as the only one remaining, so it will have power restored. Return to the dark room and make your way back up and out the door. Now instead of crossing the bridge, take the small stairs and run back to the machine. Once you've examined it, do not start the machine otherwise you'll be struck by a bolt of lightning. The machine works by sending a current up that moves along the connectors on the wall. These connectors are held up by yellow bricks that you can break. Start by going up the stairs just below you. Now on this path there is a set of stairs you can ascend on each level, climb the first and defeat the enemy to receive the memory gem. Continue to climb until you are on the very top row. Destroy the two yellow boxes on the far left, then head back down to activate the machine. Ignore the box that falls for now. Now venture up the second highest floor. Destroy the two blocks on the left here as well as the remaining two on the highest floor. Then return to the bottom and activate the machine a second time. Go down the newly created ramp and up the stairs to obtain a Battle Cloak from the box you dropped. Head down two flights of stairs and into the door to find yourself just above the water section. Now examine the pedestal to make the final change to your Sorcerer's Ring. You can now destroy red blocks. Make your way up the stairs and the ramp back to the dark room, where you should just fall on purpose. Go out the South door here and down to the fork in the first room. Taking the East path this time will take you to a split with red blocks below you. Destroy them and grab the EX Gem Lv3. Now return to the middle room, where you landed after falling. Take the stairs to the left and enter the door that used to have yellow blocks in front of it. This is the most challenging darkness room so take your time. At the top, destroy the red blocks and take the Power Greaves. Go back in the door and fall on purpose. Now take the North exit, use your memory gem and save your game. Your final task in the room South of the save point is to make your way to the top and destroy the final red block on what used to be a stack of three. Activate the lightning rod and prepare for a scene. Watch the scene, then of course at the end... Boss: Volt Hp: 24,000 Tp: 240 Exp: 3580 Gald: 2800 A lot of people find this boss extremely difficult, so I'll try to be as helpful as I can. Begin the fight by turning off all spells for Genis' except for Spread. Make absolutely sure Sheena is not equipped with the Card of Lightning, otherwise she will only heal him with her attacks, this could make the boss seem very hard if you don't notice it's happening. As for the boss fight itself, Tempest techs work great with Lloyd. Always be ready with items on hand and be sure to keep a close eye on your character's Hp and Tp at all times. There aren't a lot of cheap tricks to use here, your proficiency with your characters combos is what makes all the difference, give Volt as little chance to attack as possible. Following this event there will be another scene, and the new title "Summoner" for Sheena. Now take your leave of this temple. Now embark from the dock again and look at your map. You can see the large white island surrounded with little islands. Well your destination is hidden among all the little islands right about in the middle of the lower left (Southwestern) side. Look around and you'll eventually find it. ________________________________________ _______________________________ V - xxi- Tethe'alla Base Begin by watching the scene that occurs as you enter. At any time you can talk to Orochi to heal yourself and hear the password you've obtained. Change the function of your Sorcerer's Ring and leave the room. Now go through the door on the right. Pull (not push) the block down one panel, then push it one panel to the right to block the laser. Run to the end of the hall and go into the room with the guard, he holds the first password so defeat him. Leave and push the blue box in front of the beam, the in front of the beam blocking the upper path and go up through the door. In this room, grab the Silver Circlet then push the box at the bottom right in front of the beam on the left. After pass by it and pull it left, and push it in front of the beam above you. You can now leave through the door at the upper left. Pull the blue box down and push it in front of the beam to the left. In this room defeat the purple guard to receive another passcode. Go up the small set of stairs at the top and shoot the little generator with your Sorcerer's Ring. Down the steps again, examine the panel at the top right corner of the room to send the elevator up. Now go all the way back to the main central room, head North to Orochi and save your game. Now from the front hall, take the left exit. Pull and push the block so it's in front of the beam on your left and run by. Go into the next two rooms for an EX Gem Lv2 and a Card of Ice. Now block the beam to the path upward at the intersection and head North through the door. Take the first left and go into the door. Defeat the blue guard for the third and final password, then open the chest for an EX Gem Lv3. Now head North at the split. You are above the room where you got the second password, also where you raised the elevator. Follow the path up, defeating the robo guard along the way to get the memory gem for this dungeon. Drag the block off the elevator right in front of the stairs, then push it down through the small opening in the rail. It will land on the beam generator, disabling it and allowing you to access the treasure boxes. Now go all the way back to the main hall, heal and save at Orochi, then into the right door. Follow the path up all the way up, taking a left at the next split and you'll be back in that room once again. Now that the beams are gone you can pick up the Dragon Tooth and Lightning Sword. Exit the room and block the beam to the North, then head up that path into the door. Use your memory gem here and save your game. First of all go to the upper left corner of the ground floor and notice two slots where two boxes could fix nicely. Grab two boxes and drag them over, filling those two spots. Now ascend the stairs at the lower left corner, then down again slightly North to cross the path you just created. Open the chest for a lavender. You'll notice there is a generator below the treasure box but the box blocks your electric shot. I believe you're supposed to go back down and build a path so that you can aim straight and hit it, but if you stand on the brown stationary block, between the two you set yourself and face Southeast towards the generator, you can hit it quite easily by shooting diagonally. So activate it and return to the ground. Now take one of the blocks you set and push it onto the elevator just below the generator you turned on. Place the block at the upper left corner, and position yourself on the upper right corner. From here you can activate the elevator while standing on it, you need to be on the elevator when it goes up. When it does, push the block up one panel onto the ledge and ride the elevator back down again. Now run to your right and up the stairs to get a treasure box containing a Silver Mail. Now go up the stairs at the bottom left and head all the way up and around to the right, past the guards and down to where you pushed the block off of the elevator. Pull it all the way over to the right side and push it off the edge behind the treasure box you just opened. Now by walking on top of it you are able to activate the generator below you by shooting it with your ring. Once again head back to the ground floor. When you reach the bottom, save your game and exit the room. Go right back in and the boxes will be reset. Drag both of them onto the elevator at the lower right, put them at the bottom left and right corners of the elevator, then get on it and examine the panel to ride it up. When you reach the top take one block and push it off of the edge in front of the treasure box to your North. Step onto it and get the Tomahawk Lance. Grab the other box and drop it a couple spaces to the right of the last one so that you can walk across to the upper section. Before you do so, go back South and take the stairs left of the elevator. Run along the path all the way around to the box at the top containing a Beam Shield. On your way back activate the generator, then stand on the elevator with the box and examine the terminal to go down. Now you can push this box to the left of the treasure chest here, and fill the gap allowing you to pick up the EX Gem Lv3. Now ride the same elevator back up, head to the right and go North over the path you already created with your second block. Ride this elevator up. There is a panel beside the door that will ask for the passcode, enter the following: THE POWER OF THE STAR IS THE RADIANCE OF LIFE The door will open and give you access, it may be a good idea to ride back down and save, but it's up to you. Inside the door, a scene will occur. After the scene, you can expect... Boss: Yuan Hp: 16,000 Tp: 652 Botta Hp: 12,000 Tp: 580 Exp: 6570 Gald: 5950 This fight can be rather annoying because no matter who you're going after, the other will usually be doing a number on the rest of your party. Neither is really any more or less dangerous than the other, so begin by focusing your attacks on Botta since he has less Hp. Blocking will play a key role when fighting Botta since his attacks can knock you back and really slow you down. For Yuan, you won't need to block quite as much but you will want to run out of the way if you see a large circle begin to form around your party, you'll have a good bit of time to move, but if not everyone in the circle will take a good 1500-2000 damage. Use your strongest combos and unison attacks to defeat them as quickly as possible. Another scene occurs and you're on your way. You won't have to worry about backtracking out of this place. Part VI - Skies of Tethe'alla i - The Nest of Flying Dragons ii - Temple of Earth iii - Flanoir iv - Temple of Ice v - Altessa's House vi - Altamira vii - Otherworldly Gate Part VII - Two Worlds i - Palmacosta ii - Palmacosta Human Ranch iii - Remote Island Human Ranch iv - Palmacosta v - Sylvarent Base vi - Altessa's House vii - Altamira viii - Temple of Darkness ix - Meltokio x - Temple of Darkness xi - Linkite Tree xii - Nova's Caravan xiii - Balacruf Mausoleum (Seal of Wind) xiv - Triet Ruins (Seal of Fire) xv - Dirk's House xvi - Linkite Tree xvii - Tower of Mana xviii - Iselia Human Ranch ===================================== Part VI - The Skies of Tethe'alla ===================================== Rheaird Control Explanation: - Rheairds can be boarded on the field map by pressing the B Button. - Control Stick: tilt <- or -> to turn and tilt ^ v to control altitude. - A Button: Press to move forward - C Stick: tilt ^ v to move forward or backward. tilt <- or -> to strafe left or right. - L Button and R Button: Rotate the camera - Press the B Button while hovering over the ground to disembark from the Rheairds Personally I recommend flying with the C stick, it seems to be quite a bit easier. Anyway, located in the far East of your map, right in the middle, Southeast from the Tethe'alla base in the sky is the Nest of Flying Dragons, where you have to head next. ________________________________________ _______________________________ VI - i - The Nest of Flying Dragons Not a lot occurs here, it begins with a scene. Then... Boss: Winged Dragon Hp: 18,000 Tp: 400 Baby Dragon (x2) Hp: 12,000 Tp: 800 Exp: 4950 Gald: 2200 This can be an extremely hard fight if you aren't leveled enough. You absolutely must defeat the baby dragons first, they are capable of absolutely devastating you. The hardest part of this fight if far and away the beginning while all three are still alive. You your most powerful combos and unison attacks right away to eliminate at least one as soon as you can, it will really make the fight easier. Tempest techs are good for damage as well as dodging here. Once the two baby dragons are out of the picture you should have no problem taking your time on the big head. Another scene follows the battle. When it is over you fill find yourself on the world map, right beside your next destination. Take about two steps up. ________________________________________ _______________________________ VI - ii - Temple of Earth Start by changing the function of the Sorcerer's Ring. From there go up to the four pillars and get as close to them as you can. Use your ring to cause an earthquake and collapse the pillars. Continue forward to the little gnome on the bridge. Speak to him and he will say, since you helped his brother come back, you may cross. In the event you did not buy a Mizuho potion, and give it to the little gnome in the mine, you now have to venture to both places again and do it, then return here. Quite nice not to have to do it though. Now cross the bridge. Continue forward into the cave. Across the bridge to your left the is a V shaped split, take the upper path to a treasure box containing a Bellebane. Now go back and speak with the second gnome. After you hear his request, leave the temple and fly to Altessa's house. There's no need for a separate section for this, upon arriving at Altessa's house all you need to do is go inside and speak with Tabatha. She will teach you the recipe for Curry. Afterwards just return to the temple. Make sure to change the function of your Sorcerer's Ring again. Now return and speak with the second gnome again and choose your best cook. By default Genis' pretty much the best cook so your best bet is to choose him. Once you can go through, speak with the next one, and being a nice guy he'll just move. Now for a semi-puzzle. Stand on the far left wooden section and use your ring. You will fall. Now stand on this section of wood and use your ring to drop down one more. Grab the EX Gem Lv2 and drop down, you'll fall twice. Grab the EX Gem Lv1 and stand on the wooden section furthest left and drop to the bottom. Speak with the gnome to have him move out of the way. If you want all the items, do the following: If you don't want the items, scroll down to the three asterisk marker (***). Go into the door where the gnome was standing and head up. At the top is another gnome, do not speak with him yet, there's still more (and much better) items to get. Walk around him and return to the top to see that all the wooden bridges have respawned. Now stand on the middle section and drop down. Drop again when you land. Go left and grab the Ghost Shell and then drop from the wooden bridge on the right side. Go to the right and grab the Ancient Rod. Now stand on the left section of the bridge that is closest to the treasure and break it. Now grab and Bardiche and drop down to the bottom. Exit through the same door and head back up to the top one final time. This time stand on the right most panel and drop. Get the EX Gem Lv3 and drop again. That's the last item so just drop from anywhere until you hit the ground. *** At the bottom before you go into the door that leads to the top, note the large dragon you can fight. It gives you good experience and 10,000 gold. It respawns every time you enter the room and is a great source of money. Fight it if you like, but either way go into the door and back to the top. Speak with the gnome that is waiting right in front of you. He will follow you down the path. Don't go too far ahead of him. Always be absolutely sure you defeat the enemies before he reaches them. When you get to the bottom, let him go in the door before you do. Speak with the gnome again. This is pretty simple, just time your uses of the ring with him hitting the ground. The game is pretty generous, eve when your timing is off. The bridge will collapse soon after. Head along the path downward and grab the Mythril Bracelet. Return to the bridge and save your game. Now head up. There's a scene that occurs here. Following the scene it's no different than any other temple... Boss: Gnome Hp: 28,000 Tp: 682 Exp: 5890 Gald: 4280 Gnome can be a tough boss if your levels are too low, but she's big, so there's lots to hit. Her physical attacks are laughable, it's the magic that's going to really eat away at your Hp. If possible try to dodge ground asher whenever possible. If you get knocked into the air by her body slam then just be sure to tap X and correct yourself. Gnome is really easy to get large combos on, so use that to your advantage and be sure Genis' is constantly casting high level magic. Gnome has a lot of Hp but also takes a lot of damage so it won't be too long before you defeat it. After a scene, head up the path and out of the cave. When you come to a fork take the bottom path and use your ring next to the pillar with the box on it. Grab the Mythril Guard and go along the upper path now. At the dead end use your ring to create a ramp and exit the Temple of Earth. Your next destination is Flanoir, the snow city up on the Northeastern continent. When you reach the city however, do not enter it, that is unless you need to rest at the inn. The following event requires you to have at least three Penguinist Quills. These are obtained by defeating the penguins that appear commonly as enemies on the world map in this area. Fight until you have at least three before entering the town of Flanoir. ________________________________________ _______________________________ VI - iii - Flanoir ---------------o Winter Harvest: Flanoir Potion - 1000G Juicy Meat - 200G Beef Strips - 80G Mushroom - 60G Potato - 50G Onion - 60G Carrot - 60G Rice - 80G Pasta - 80G Bread - 70G White Satay - 200G Red Satay - 200G Black Satay - 200G ----------o Hailstorm: Angel's Tear - 7600G Toroid - 6600G Northern Lights - 5400G Rune Staff - 5000G Gladius - 6400G Asura - 6400G Battle Pick - 7000G Rare Plate - 6000G Rare Guard - 11,200G Rune Cloak - 4800G Holy Robe - 4800G Rare Helm - 4800G Rare Gauntlet - 1800G Holy Circlet - 7200G -----------o Snow White: Poison Charm - 4000G Drain Charm - 4000G Stone Charm - 4000G Paralysis Charm - 4000G Talisman - 8000G Stun Bracelet - 4000G Heal Bracelet - 4000G Spirit Bangle - 4000G Black Onyx - 25,000G Moonstone - 25,000G Enter Flanoir and take the path down to the right. A man will stop you to talk, when he finishes continue up to the next section. Follow the path around to the next section and go up the stairs here. Enter the house at the top of the first set and speak with the old man beside the fireplace. He will take the Penguinist Quills you collected and fashion Penguinist Gloves out of them. Choose yes to give him the quills. Speak with the woman at the counter to buy accessories, the Black Oryx and Moonstone are both extremely good, albeit expensive at this point. Now leave the shop. Go up the stairs to your right and enter the church at the top. At the upper left there is an odd object on a cushion to examine, do so and the Wonder Chef will appear and teach you to make Quiche. Head back down the stairs to the left section of town. Go down the stairs here and follow the path up to the equipment shop and buy any weapons/armour you need. Now leave town. On the world map, get into your Rheairds and fly directly south until you reach a location built into the side of the mountains. This is the temple of ice, your next destination. ________________________________________ _______________________________ VI - iv - Temple of Ice When you enter the temple head up a little, and to your left hidden by the ground in front of it is a treasure box containing a Mythril Shield. Now run all the way to the right for two treasure boxes with an Ancient Robe and a Defenser. Now head North into the cave. Examine the pedestal and change the function of your Sorcerer's Ring here. Follow the path and grab the Ice Coffin, then continue to the Mythril Gauntlet. When you come to a point where there's a ramp going up in the opposite direction you are heading, follow it up to the top. Grab the Mythril Armor and go exit the cave. Approach the gap and dripping icicles. You can freeze the drips as they fall to create a bridge. Follow the path around and into the cave and grab the EX Gem Lv2. Also note the flower growing near the edge, walk up to it and examine it. You now have the "Celsius' Tear." Go back outside and head again into the main part of the cave. Go back down and head to the right this time. Keep following the path across the bridge and down until you come to a gap you cannot cross with a dripping icicle to the right of it. Use your ring to freeze a drip and create a block, then push it into the gap to get across. Run to the end of the path and press the A button when the "Examine" message appears at the bottom. Now there's a bit of a puzzle here, it's kind of fun to try, but if you can't figure it out use the following guide: Begin by standing in front of the left most of the three place you can enter from. It's right a step or two right of where you froze everything. Now standing below it move in the following directions. (Make sure the first "Up" actually sends you sliding onto the ice, you don't want to just stand in one place on the ground facing all different directions.) 1. Up 2. Left 3. Up 4. Right 5. Down 6. Left You should now be on the section with a treasure box. Grab the Rosemary and position yourself just left of the bottom of the three exits from here that will take you back onto the ice. Now slide: 1. Right 2. Up 3. Left 4. Down 5. Right 6. Up 7. Right 8. Up Open the box for an EX Gem Level 3 and continue up. There are four pillar here and a slab beside the door saying "The answer lies in a place with a view." You are free to try and explore this puzzle yourself, but if you choose not to the answer is as follows: 1. Top pillar faces left 2. Right pillar faces down 3. Bottom pillar faces right 4. Left pillar faces right With this combination the door should open. At this point after all you've done you may want to consider leaving and saving. You will have to go through the sliding part again but it would be a small price to pay to risk having to do the whole dungeon over again. Now go through the door and prepare for a scene. After the scene... Boss: Celsius Hp: 18,000 Tp: 600 Fenrir Hp: 12,000 Tp: 300 Exp: 7720 Gald: 5800 Go after Fenrir first. If you set Genis' up so that every spell is turn off except for Raging Mist it will absolutely dominate these two. Fenrir has an annoying spinning attack like Tempest, but just block it if you see it coming. At this point you may have the Card of Ice equipped on Sheena which isn't a good idea since both of them are of the ice element. I don't really know what to say other than the really key here is Genis' Raging Mist. I did even have time to build up a unison attack bar, the battle was over in 57 seconds. Following the battle is a quick scene. Leave the cave now, you should have no problem getting back to the other side across the sliding ice part. A simple down, right down will have you on your way. Just head outside. When you reach the world map there will be another event. You will automatically be taken to Ozette. Leave through the left exit and go to Altessa's House. ________________________________________ _______________________________ VI - v - Altessa's House Run up to the front and speak with Altessa for another scene. After head inside Altessa's house and speak with him again for the next segment. After a long winded scene, choose the top event and return to the world map. You need to fly to Altamira now, it's easy to find. It's on the large island to the Southeast of Altessa's house, you can't miss it. ________________________________________ _______________________________ VI - vi - Altamira -----------o Full House: Apple Gel - 100G Lemon Gel - 1000G Orange Gel - 200G Pineapple Gel - 1200G Melange Gel - 500G Miracle Gel - 3000G Panacea Bottle - 150G Life Bottle - 300G Miracle Bottle - 3000G Anti-Magic Bottle - 1000G Flare Bottle - 1000G Guard Bottle - 1000G Acuity Bottle - 1000G Syrup Bottle - 1000G Shell Bottle - 1000G Holy Bottle - 200G Dark Bottle - 200G ----------o Wild Card: Elemental Brad - 5200G Defenser - 5000G Lunar Ring - 5000G Shuriken - 4000G Shining Star - 3600G Ancient Rod - 4200G Thunder Scepter - 3200G Flame Dagger - 5400G Ice Coffin - 5000G Halberd - 5600G Bardiche - 5200G Bear Claw - 5200G Ghost Shell - 5000G ----------o Aces High: Mythril Armor - 4600G Mythril Guard - 10,000G Mythril Mesh - 4200G Mythril Circlet - 2200G Mythril Shield - 2800G Mythril Gauntlet - 1200G Mythril Bracelet - 2000G Cute Mittens - 1800G Poison Charm - 4000G Drain Charm - 4000G Stone Charm - 4000G Paralysis Charm - 4000G Stun Charm - 4000G Thief's Cape - 3000G Heavy Boots - 3000G Magic Mist - 6000G When you enter Altamira, after a scene go up and enter the large hotel on your right. Take the elevator to the second floor. There are many shops here with better equipment than you've found anywhere else up to this point so stock up. Now leave the hotel. Once you're out head to the top right of town for a scene in front of the tombstone. Once it is over, head over the bridge to the Southwest, down the elevator and tell the man on the boat to take you to the Lezareno Company. Once you're inside, ride the elevator to the Sky Terrace. Head into the middle for another event. Return down the elevator, another scene occurs. Speak to the man at the bottom right to take you back to Altamira and return to the world map. The Otherworldly Gate you're looking for is on the tiny island directly East of Altamira, right off the coast of the Southeastern continent. Go there now. ________________________________________ _______________________________ VI - vii - Otherworldly Gate You'll be thrust right into an event upon entering the gate. During this time you'll have to fight a simple battle, then continue to watch the rest of the scene. ========================= Part VII - Two Worlds ========================= Once you're back in Sylvarent and have control of your character, enter Palmacosta which is conveniently right beside you. ________________________________________ _______________________________ VII - i - Palmacosta Return to Dorr's large residence and watch a scene with Neil to learn where to go next. After leave Palmacosta. Once you get on the world map again go back to the Palmacosta Human Ranch. ________________________________________ _______________________________ VII - ii - Palmacosta Human Ranch Watch a fairly long scene here. You will have control of you character once again when it ends, leave and save on the world map. Now if you're ready, go back in and speak to Botta. Choose the top option and you'll be taken automatically. _





 
 
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