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Hello and welcome to my journal! Feel free to browse, but unless you have somehow managed to steal Spaarti Cloning Cylinders from Kamino and a sample of my DNA, you will not be able to follow the links below. Ciao!

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Armageddon is Upon Us: An RP Idea
Welcome


It's the year 2137 and you've just taken your first step into a larger world. This world is still the one we know and love. So what's different? Well, naturally, the whole place is about to collapse and cease to exist as we know it, but that doesn't answer your original question. How about this? This larger world in which you have just taken your first step in none other than Earth, past and present.You'll learn more about that later. Right now all you need to know is that someone, we don't yet know who, but we're sure he holds a high position in our society, is trying very hard to find the Key to time travel. This Key was hidden by the inventor of time travel, Dr. Albert von Ludwig, who is long dead by this time. Nothing of his experiments remain except this one item. We don't even know what it is, let alone what it is capable of accomplishing. So, in order to protect this artifact, a secret group was formed and employed by the government to track down the perpetrator and keep him from laying hands on the Key. Or, if we fail to find him, to do our very best to keep him from achieving his goals, whatever they are. This has turned out to be a big interstream mess.

Oh, you wanted to know about that time travel comment I mentioned earlier? Well, I suppose you should know about that. You see, Dr. von Ludwig invented time travel, so we can now travel back in time to any point and place in history. Traveling to the future has never been tried and is forbidden since the future has not yet happened and traveling there could possibly destroy the time-space continuum. Yeah, you can see why we don't try it. Anyway, the Avalon is responsible for conducting time travel missions for reasons from gathering information for entertainment back home to vacations for the rich or employees. A few of you have been specially selected for this undercover mission. After all, what better place to hide the Key to time travel than in the time stream itself? Now that I mention it, the time stream is also a good place to hide a criminal. Boy, do we have our work cut out for us. Good luck everyone.

***


Rules for the Roleplay


Just like everyone else, you must follow a certain set of rules. No complaining because you think you're special. I have the right to boot you out of the program.

1. This roleplay is literate, which means you must use proper capitalization, punctuation, and English grammar and no abbreviations.
2. This roleplay should remain at a PG-13 level.
3. Some foul language is allowed, but try to use your brains and figure out which words are not PG-13, please.
4. Absolutely NO cybering at all. Period. Nada. Zip. None. It's against Gaia's ToS and not appropriate for a time travel fantasy. Romance is okay, but these people are more likely to show comradeship since they work together.
5. This roleplay is to be kept primarily in American English, however, time travel to different countries and such will happen. If you like, you may switch your character's dialogue to the native language of that place and time, but try to provide a translation so that we can all understand what you're trying to say. Also, I will insist on proper punctuation, capitalization, and grammar for that language as well. And, again, no abbreviations.
6. I want this roleplay to keep moving, so check back daily if possible. If you don't post for a few days I will blacklist you. Then you will be banned if you don't post within two days. Also, if you are waiting for someone else to post, feel free to PM them to let them know. Or PM me to let me know what's going on and I'll see what I can do. Make sure to notify me of any long absences you might have as well so you don't get blacklisted.
7. Most of the technology is different and the important ones will be described to you. Guns, etc. don't exist anymore except as antiques and are rarely used as they are also no longer in production and it would be near impossible to find a replacement.
8. Certain lingo will be explained in a later post and I expect you to use it. Remember, you are a part of a professional time traveling team now and must act like one.
9. Send me your profiles via PM and I will let you know if you need to change anything or if it is accepted. Then you can check back here for yours and other roleplayers' character profiles.
10. Be nice to your fellow roleplayers. Flaming will not be tolerated. Period.
11. I reserve the right to add, delete, and modify these rules as I see fit. You will be notified in the roleplay of any changes.
12. Make sure to read and follow all these rules or you will be blacklisted and then kicked out.


Consequences for Breaking the Rules


First offense= Roleplayer gets blacklisted and notified of blacklist.
Second offense= Roleplayer is banned from the roleplay and his/her character is killed off.

A roleplayer remains on the blacklist for seven days before his/her record is cleared. Then he/she starts over with a clean slate, but a record is kept of the number of blacklistings. If the number becomes too great, the roleplayer will be banned for intentionally disrupting the roleplay.
A blacklisting can be revoked if the roleplayer in question has not posted for a long time due to an unexpected absence or lack of initiative by another player. Notify me via PM if you feel your situation falls under one of these cases.
Bans will not be revoked unless there was an unexpected absence that I could not be informed of. Then, I will try my best to insert you back into the roleplay after receiving a reason for your absence via PM.

***


Rules for the Story


I expect you to follow these rules to the letter. Otherwise, you risk disrupting the timestream and changing the course of history. Trust me, you do not want that to happen. These rules will also help you to blend in with the natives and keep you from revealing the fact that you are time travelers. Listen closely now.

1. You must always speak the language of the time and place we have traveled to. (Either say that you are speaking the language in your post or actually write the dialogue in the most modern form of that language.)
2. Make sure to wear your jump suits when on a mission. They can be very useful and will mimic the style of clothing from that time period. These handy little gadgets are amazing.
3. Remember to bring your TTC with you. It will be essential that you have it on most missions.
4. Now for your Timerider. Keep it in peek operating conditions. Hide it if the current time period does not have mechanical vehicles, otherwise it will mimic the style of vehicle from that time.
5. Always make sure your jump coordinates are some place private and out of the way. We don't want any Natives accidentally walking by when you materialize or dematerialize.
6. And most important. Do NOT hurt the Natives in any way. They are just as Human as you or I and have rights too.

Okay, I think that's all, but just in case, check with your TTC every once in awhile to make sure nothing has been added or changed. (Check back here...)

***


Technology & Terms


This is a list of technology and terms unique to Avalon. Make sure to memorize them, or at least check to make sure you're using the right lingo.


Technology & You


+Timerider- The Timerider is a complicated and elegant device, not to mention highly expensive. It looks and functions like a motorcycle, but can do so much more. It is essentially a time machine and will carry you backward and, ahem forward in time while always bringing you back to the present. And it still looks like the vehicles used in the modern day.
+TTC- The TTC, or Time Traveling Computer, is the PDA of modern times. It holds a wealth of information on potential destinations for you and your team. It also helps with anything you might have trouble with on your missions. The TTC links directly into your jump suit and your brain, providing you with near instantaneous communication. The Computer is also impossible to detect by Natives unless they know to look for it. It attaches to your forearm and blends with the color of your skin. Essentially, it's a computer chip covered in chameleon-like skin that interacts with your brain in order to function. No keyboard, no screen, nothing like those antique computers of the past and infinitely smaller. Not to mention it understands everything you say. That's a huge plus.
+Jump Suit- To the untrained eye it appears to be nothing more than a one-piece jumpsuit. Which is essentially what it is, except that it also holds many gadgets. A simple command from your brain to the TTC will give you complete control over your suit. The jump suit is also a computer, but much less complex than the one on your arm. It communicates with you via the TTC and can accomplish certain tasks like stiffening in a certain position, glowing at a specific setting, or carrying out a set of moves given to it before hand. It will not, however, let you fulfill and action that could result in your death or injury. Also, it can stun people by sending a charge through the fingers of the gloves, break mechanical locks with a certain amount of risk to the wearer, pick magnetic locks in a matter of seconds, simulates the appearance and texture of Native clothing when presented with a 3-D view of said clothing, and disintegrates upon removal to prevent Natives from learning it's secrets. Cool, huh?
+Time Displacement Field Generator- This is what makes our Timeriders so special. It generates a small bubble around the Timerider and time traveler that allows us to travel through time and space. I don't know why it's not called something like Time/Space Displacement Field Generator, probably because it sounds weird. These devices are sturdy and well protected in the Timerider, so hardly anything goes wrong with them.
+Recall Beacon- This is the flip side of the coin. The Recall Beacon emits a pulse that constantly calls time travelers home. When a time traveler activates the Time Displacement Field Generator to return home, the Generator receives that signal and returns to that time stream the same amount of time you were gone from that time.
+FRAY Gun- The FRAY Gun, or Freeze RAY Gun, is actually a small crystal activated with a mental command from the user via the TTC. It emits an invisible ray that immobilizes anyone it's aimed at. It has a wide and narrow setting allowing the gun to freeze multiple opponents at once. The victim is essentially frozen in time and will notice nothing happening around them. Another pulse from the FRAY Gun will unfreeze them while their brains fill in an explanation for the time skip that they just experienced. Just make sure you're out of sight before unfreezing them.
+Memory Crystal- A small disc-shaped crystal that will record your thoughts via the implanted seeds in your brain. It only records the thoughts you send it and can be read the same way.
+IM Seeds- Implanted Seeds that allow you to converse with computers and people, including your TTC. Of course, you must be on the same frequency as whatever you are trying to communicate with for it to work. Each person has their own frequency on which they always are and can call their TTC, The General Network in their home time, and other people whose frequencies they possess. Most functions in buildings are activated using these seeds, such as turning the lights on and off.
+Butler- The Butler is the computer built into houses and other buildings. It's basically your house's personality. It does anything you tell it to, tasks from turning lights on or off to making appointments for you. Needless to say, houses don't have light switches anymore.


Terms to Remember


+Avalon- The name of the current time period in which we live. It is also the name of the group that is in charge of time travel. When referring to the group, people say "The Avalon".
+Avatar- A holographic representation of you displayed at your command by the General Network in Avalon. It will move how you want it to, etc. It works just like your body. While displaying your Avatar, you do not notice or react to anything in your real location. Other people can contact you via sending.
+Sending- Sending is the term used when referring to speaking to others and computers via the IM seeds. This can be anything from sending images to actual discussion. It is also used to give reports to the General Network.
+Time Stream- The term used to refer to a time line. There used to be only one until Dr. von Ludwig conducted his first experiment and traveled through time. Now there are many with their own people, histories, etc. This is why rules have been set up to prevent this sort of thing. Some of the time streams have disintegrated, forcing many orphans to move to the Main Stream and also the reason why the government is working so hard to stop what could possibly become Armageddon.
+Main Stream- The original course taken by Earth that resulted in Avalon and time travel. It is currently overpopulated and actions are being taken by the single-world government to relocate some of the people to the various space colonies.
+Home Stream- The term used to refer the time stream in which a person was born.
+Spookboy/girl- A derogatory term for someone not originally of the Main Stream. In other words, an orphan left homeless after the disintegration of their home stream and taken in by The Avalon.
+Jumper- The term for people who travel through time.

I think that is all. If there is anything else you would like to know, please consult your TTC for further information. (PM me...)

***


Employee Profile Form Blank

Fill this out to the letter. We need to know everything about you in order to make sure we don't cause any accidents or, God forbid, any more trouble. By the way, colors and positions are first come, first serve.

[imgright]Put your picture here!!!! (I prefer anime, thank you.)[/imgright]
[b]Full Name:[/b] [color=YOU CHOOSE](Your full name, first/middle/last please.)[/color]
[b]Gender:[/b] [color=YOU CHOOSE](Male or Female)[/color]
[b]Age:[/b] [color=YOU CHOOSE](How old are you in years?)[/color]
[b]Height:[/b] [color=YOU CHOOSE](How tall are you?)[/color]
[b]Weight:[/b] [color=YOU CHOOSE](About how much do you weigh in pounds?)[/color]
[b]Personality:[/b] [color=YOU CHOOSE](A paragraph or two about your general temperament.)[/color]
[b]Brief Background:[/b] [color=YOU CHOOSE](A couple paragraphs about your life. Previous exploits, jobs, commendations, etc.)[/color]
[b]Position:[/b] [color=YOU CHOOSE](What is your position on the team? See list below for openings. Do not specify Criminal, but give some sort of description as to the job that you occupy.)[/color]


[align=center][size=18][i]Team Openings[/i][/size][/align]

Each of you is your own mechanic and an expert in martial arts, linguistics, and Main Stream History. So there are no positions for those skills. Also, there may be more characters than are listed here. If you would like to create a character that does not fill one of these positions, please PM me with a brief description of the character and I will let you know what to do. I will only consider characters like this once all the positions are filled.

[b]Team Leader:[/b] (The person who is in charge of the team and their missions.)
[b]Second-in-Command:[/b] (The person who takes over if the Team Leader is put out of commission.)
[b]Team Spy:[/b] (This person is stealthy and easy to miss. They gather the information needed by the team and report back to the Team Leader.)
[b]Team Diplomat:[/b] (This person knows all about the people from each period in Main Stream history and about their social structures. They also know how to interact with them.)
[b]Sponsor:[/b] (The person who has put together this group and receives reports from them. He/She doesn't travel through time, but handles things back home.)
[b]Criminal:[/b] (That high-ranking villain who is trying to cause Armageddon. If you wish to be this character, then I ask that you have more than just the one character that you will play to prevent the other players from knowing who the Criminal really is. I will need profiles for all the characters you will be playing.)

[align=center]***[/align]

[align=center][size=24][u]Commendations[/u][/size][/align]


I would like to personally congratulate each and every one of you who has achieved something so great to be rewarded with your name on this list. You are due for a promotion soon.

[align=center][u]Name/Date[/u][/align]

[align=center]***[/align]

[align=center][size=24][u]Reprimands[/u][/size][/align]

This is a very bad list indeed. Whatever you did to get put on this list you'd best not do again. You're slate will be cleared after seven days, so keep your nose down until then. I'm very disappointed in you and you may also receive a demotion.

[align=center][u]Name/Offense/Date[/u][/align]

[align=center]***[/align]

[align=center][size=24][i]The Story Begins...[/i][/size][/align]

A very nervous looking man, he couldn't be more than forty years old and already his hair was mostly gray, walked swiftly across the room. In his hands, the man cradled a small wooden box. The style was definitely seventeenth century, although the box looked brand new. And it was made from real wood. All the trees had died off long ago except for a very small forest that was protected by the government. Stopping in front of a blank stretch of rather unimpressive wall, the man seemed to blank out for a moment only to reawaken to an opening that had just revealed itself. He slid the box inside and blanked out again. This time missing the sealing of the wall to its original, metallic glimmer. The man heaved a quiet sigh of relief. Suddenly, he whirled around at a noise so quiet he almost missed it. A shadowy figure dressed all in black stood over him with a gun raised. It was an old nineteenth century Smith & Weston model.

"Where is it, Doctor?" The voice was a man's, but still indistinguishable from the many people he'd heard over the years.

"I don't know what you're talking about," the nervous man said, his voice quivering.

"Have it your way then." The figure squeezed the trigger and one small explosion later, the nervous man got the distinguished achievement of being the first person to catch a bullet in over a hundred years. Doctor Albert von Ludwig collapsed to the floor in a heap, the bullet he had caught lodged firmly in his brain.






User Comments: [2] [add]
JesterX2
Community Member
avatar
commentCommented on: Sat Dec 20, 2008 @ 07:57pm
Ooh! Sweetness! If you go through with this, I call Second-In-Command and, if you let me have two characters, Team Spy!


commentCommented on: Mon Dec 22, 2008 @ 11:18pm
I want the positions to be first come, first serve, so there will be no reservations for certain slots. And I think that I will put it up as soon as I create a character for the RP. I'm also considering making a few very minor changes/additions to the important terms to remember.



MidknightHerald
Community Member
User Comments: [2] [add]
 
 
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