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Wears his Tactical Military Unifrom and under that he was an advanced Skull suit. He wears a black balaclava, over his face to hide his appearance with a ballistic face mask, designed to give him an Aggressive look out in the Battlefield. It strikes fear into the eyes of the enemy because the can not see his face or his eyes. The mask is can be flipped up and down locking into place so it does not move in combat. He wears a bandana, shemagh around his neck that helps blend in with his camouflage. Attached to his uniform there is a hood that he does use to help hide his appearance. He always wears his Dog Tags, with silencers, around his neck; either tucked in to his uniform or worn outside his shirt while out of uniform. Because of his Infantry background, he keeps an extra dog tag laced into one of his boots. He is rarely seen out of his combat fatigues or battledress.

Name:
John R. Grimm
-Classified-

Callsign:
Reaper

Age:
25

Birthday:
July 6th

Ethnicity:
White - Caucasian

Nationality:
American

Religion:
Christian

Blood Type:
O Positive

Height:
6'3"

Weight:
187 lbs.

Build:
Lean and Muscular

Distinguishing Features:
Scar across his right eye

Hair Color:
Black

Haircut:
High and Tight

Eye Color:
Gray

Occupation:
Mercenary

Specialty:
Assault - Close Quarters - Light Infantry - Special Operations
(Commando)

Role:
Team Leader

Pre-Service History:
Military Brat: Both of His parents were in the Military. Grimm's childhood was spent on base as they where transferred from posting to posting, never staying in one location for more than a few years. Following in his family's footsteps, he enlisted at the age of seventeen with his parents consent.

Service History:
War Hero: Early in his military career he found himself facing an overwhelming enemy force. Grimm risked his own life to save his fellow Marines and defeat the enemy despite the impossible odds. His bravery and heroism have earned him medals and recognition from the United States of America and the Military.

Biography:
John had come from a very long line of soldiers, every male Member of his family has served in the military since before the founding of the United States, and ever female member as severed since they were allowed to join. Every member had been the been the best of the best, it was a family tradition and a hard name to live up to. At a young age he knew what he wanted to do, he could be easily found playing Soldier with a bunch of kids or playing in his Father's or Mother' uniforms. He began training and preparing for it since at the age of seven, getting physically and mentally tough and ready for his life in the Special Ops. When it was time to do his part for his country he enlisted and joined the Military, at 17 with consent from his Father and mother. He graduated from boot camp, for Infantry. While in training he learned how to fight, shoot, use tactics to get the upper hand and anything he would need in his military career.

While on leave at from the front lines, John was at a small village, near a Marine base, that came under attack from a large hostile force. He quickly relieved one of them from his weapon and began to engages and fight off the rest of the enemy. He was single handedly able to hold off the large enemy assault on a the village, using only the rifle, his bladed weapons, and bare hands, until reinforcements could arrive. He saved countless lives in the process of risking his own life on more then one occasion. For heroism in the line of duty, he was decorated with medals for his Valor, going above and beyond the Call of Duty

Grimm was select for a cross branch training program, where he trained harder then he ever could have trained. He passed all the test all exams and all his tests, he was accepted into, the world of a Special Forces Operator. There he used all of his skills to fight for his nation, and the Military. He lived up to the the title his call sign, Reaper, he was the last thing many enemies saw before they died.

With his new Unit he was called in for a high risk mission, to strike at the enemy and cripple them. During the mission he was captured so that his team could escape safely, he was held as a prisoner of war. He was able to escape from his cell using only a Bobby pin and his bare hands, the bobby pin was not only used to pick the cell's lock but as a weapon. He set the other POW's free and led them all to their freedom. When he got back to the states he was presented with another more medals for his Act of Valor, for risking his life to save his team and leading the prisoners to their own freedom.

He was called in to give support to other units because of his certain skill set, and abilities. He went down range with them taking on high risk missions, Tier One, putting down people and groups who directly want to harm and kill Americans. During these level of mission know one knew where he was or what exactly what he was doing. Grimm was selected to lead a new type of unit that would take on even more risky mission. The mission would prevent all out war from breaking out in the world. His nation had full deniability, if they were caught their would be no trace of their existence or place of origin.

For these mission, he went off the grid and off the range, to help build this new unit from the ground up. This group was unknown to the public and the most of the military, but if they were known they would all be legends, do to the high risk level of their missions. If he was to be captured there would be nothing that can tie him to his country, making sure war does not fall upon his home.

But all was not a happy ending. Grimm knew to much and could do to much he needed to be shut down. During a mission he was framed for the death of innocent civilians and for treason. The organization doing the dirty work to remove him from the face of the earth forgot one thing, that he was the best and John easily got way from them. He did what he knew, be a Soldier, so he became a Mercenary and Bounty Hunter, working on his own doing the right thing and always striving to clear his name. He went from around standing up for the innocent and punishing the wicked.

In time we was able to get his name cleared and put everything right, even though the people he fought for knew he never did those things, but it was good to be finally be a free man once again. But he liked his line of work, he could go where he was needed and help the weak and bring death to those who are evil and brought harm on others. He would take any job no matter the money if it was for the right reason. But never would work for those who had evil intentions or wrong doing on their agenda.

During his time in the Military he went from Private all the way to, Captain, the rank he holds now, showing his impressive skills and knowledge of combat and military. All though he does not wear the Uniform any more, but when he did he wore all of his awards; medals, ribbons, badges and tabs that he has earned, not wear them for himself. He wears them all for his men that he has lead and for those who paid the ultimate price for the United States of America.

Personality:
Brave, Vengeful, caring, just, a lover and a fighter, assertive, active and energized. He is clear-minded, strategic, and alert. He uses both body and mind in harmony and co-operation. He is highly disciplined. He assesses both his own skills and resources and those of his opponent. He is a servant, helping anyone he can - guiding, protecting, and passing on information and wisdom. He is highly devoted to causes he judges as more important than himself or any personal relationships or gain. Having confronted death, he knows how precious life is and does not abuse or profane it.

Smart: He has the ability to learn fast and think on his feet, being able to adapt to any situation, and overcome it.

Brave: He will jump right into the think of something to save someone, risking his own life to ensure, theirs. This trait has got him to some every tight spots, but he has won the respect from everyone around him.

Protective: He is extremely devoted to those he cares about, and, whether it’s necessary or not, he has a tendency to worry about them a bit. He will give his life to protect those he loves

Dedicated: Once Grimm has committed himself to an idea, he is unshakable. He will never back down and give up on anything or anyone. he will get up every time he is knocked down.

Idealistic: He has a very strong moral compass, and he holds very closely to it. Between this and his tendency to try and believe the best of people, He has gained a reputation for his supposed naivety, though the man has seen far too much of the darkness in humanity to be truly naive.

Sincere: Grimm tends to be very genuine and straightforward. He speaks his mind, and is a pretty awful liar.

Leader: Grimm possesses tactical prowess and tends to be a fair and competent motivator. These things usually make it easier for others to trust and follow him without question. He has "that fire that makes someone willing to follow you into hell itself" He uses the all of the key traits of a great leader; Justice, Judgment, Dependability, Initiative, Decisiveness, Tact, Integrity, Enthusiasm, Bearing, Unselfishness, Courage, Knowledge, Loyalty, and Endurance.

Skills:
Combat Veteran: He is a combat expert and veteran, nothing can make him flinch and he can handle in situation he lands himself in. He has fought in almost every battlefield, warfare zone. He will always adapt and overcome any objective and obstacle.

Expert Rifleman (Infantry): He has mastered his rifle and has become one with it, he can easily hit and drop targets at 500 yards with just iron sights. He is trained heavily on all rifles, from not just his nation but from others as well.

Expert Hand to Hand: He is well-versed in the arts of warfare and hand-to-hand combat. He has mastered multiple Military style martial arts, other types of combative martial arts, and is able to blend the strikes together, like it was only one style he was using. He engages in a daily regiment of rigorous exercise (including the practice of martial arts, weight lifting, and simulated combat).

Expert Knife Fighter: He is an exceptional knife fighter who carries a few different types of edged weapons, preferring the knife larger knives like the toothpick, Bowie Knife. He carries around five or more knives on him at one time, from folding pocket knives to fixed blades. He not only can fight well with these weapons, he can throw them with deadly accuracy.

Weapons Expert: His a master of all firearms on the battlefield. He can pick up any weapon he can get his hands and field strip it with his eyes closed. Undo any jams and repair them getting them firing again in almost no time. Grimm is qualified in all weapons implemented by every Military. John is also trained in the use of less conventional weaponry, like a bow and Arrow.

Pistoleer: Grimm is highly trained to use a pistol, handgun, he is deadly accurate with them. He is trained in the use of dual wielding them, but normally only uses one of them in combat. He is trained heavily on the Colt M1911, and the Colt Single Action Army.

Ambidextrous: John is naturally right and left handed, he can do the same things in each hand and do it really well. This helps him when he is dual wielding his pistols or if he is using cover and engaging in CQC.

Expert Marksman: He is an exceptional marksman one of the best if not thee best in the world. He is skilled in sharpshooting. He can use any number of firearms and is one of the top shooters in the Military.

Pointman: He takes the initiative and takes the lead. He assumes the first and most exposed position in a combat formation, that is, the lead soldier advancing through hostile or unsecured territory. He always made sure the path was safe for his fellow soldiers to follow him. He is always in a state of constant and extreme operational alertness.

Expert Parachutist: Grimm went to Airborne school, and passed, is a Master Parachutist for both normal jumps and free fall jumps, and is a qualified jump master. He as jumped from heights that have only been done a few times. He jumped from a height of over 100,000 feet, 20 miles up, he needed a special suit so that his blood would not pool.

Expert Air Assault: John is qualified to rappel into combat from a helicopter. Where a plane can't get him the helicopter can, getting him into the fight faster. He as jumped from them with a parachute, at high heights and with out at lower heights while the helicopter hovered over the ground or building.

Guerrilla Warfare Master: He has been trained extensively in Unconventional Warfare and tactics; such as ambushes, sabotage, raids, the element of surprise, using extraordinary mobility to harass a larger and less-mobile traditional army, or strike a vulnerable target, and withdraw almost immediately.

Pilot: He is a skilled pilot as can fly pretty much anything he can get his hands on. He prefers to stay on the ground but he can fly his plan to each mission, he can land on land or sea especial when flying his modified HU-16 Albatross he can land and get the enemy any where.

Scout and Reconnaissance: Grimm as worked and trained and work with recon and scouts for years. He can get into an area before the main force gets there and find all enemy position and locations of any important locations of strategic importance. He is able to report it all back, giving detailed information to the people that need it the most.

Demolitions Expert: He received training as a Combat Engineer, passing with flying colors. He can breach almost anything that he can come across on the battlefield, from Brick, Wood, or Steel he will get through it with the right breaching charge.

Master of Assault: He is always in the front lines and in the thick of the fight. He can storm a building, hill, trench, and any thing that the enemy is holding and take it. He is a hard charger and a ground pounder.

Combat Diver: He is a Expert Swimmer, he is trained on SCUBA and Rebreather. He spends as much time in water as he does on land. He can insert from the water miles out and swim up onto shore or swim into rivers and insert closer to a target.

Close Quarter Battle (CQB) Master: Once he gets into a close quarters area, he can easily switch gears. Clearing the location, room to room, corridor to hallway. He has trained relentlessly to prefect his methods to prevent collateral damage on his team and civilians.

Gunsmith: John over the years of being around guns and working around them has been able to modify and customize his firearms for his own needs. He has been professionally instructed to be able to an enhance a firearm far beyond its stock limits.

Expert Infantry: He is a combat expert and veteran, nothing can make him flinch and he can handle in situation he lands himself in. He is the most elite soldiers in the world

Stealth Expert: Grimm is able to move silently remaining undetected from any he may come across. He can infiltrate an area, and get out, without raising the alarm. He can easily hide in any area blending in and disappearing with out a trace, sneaking up right behind you.

Parkour: He can transition over the battlefield effortlessly, no matter the type of environment. It also him efficiently move around obstacles, as he comes across them or as the pop up.

Multilingual: He is fluent in English, Spanish, French, Arabic, and Russian just to name a few. He knows the major languages that are spoken through out the world. The languages that he is not fluent in, he knows enough to get by with out much hassle.

Master Tactician and Strategist: He is an accomplished strategist. He had been widely considered one of the best tacticians in Military, both on and off the battlefield. He was able to formulate battle strategies and his brilliant tactical sense allowed him to alter any strategy to fit the changing need of the situation.

Indomitable Will: He is a very strong-willed person. He was able to overcome anything that he may come across. He is able to withstand most forms of temptation including physical, mental, and sexual.





 
 
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