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Journal of Gothprincess331
Haunting Ground Walkthrough-Lorenzo
With Riccardo now well and truly dead, we can descend down now back to the
entrance.

[Tower - Entrance]

*CLOCK SAVE* by the big doors.
*RECOVERY POINT* is the old water fountain, it is lit up.

Finally, we can go out the doors, and across the bridge.

[Tower - Bridge]

Eww. Yes, I know, not pleasant. Run across the bridge now to Lorenzo's
Mansion. Finally, maybe we can see this guy who has been helping us...

-> CHAPTER 6 - Aim: Escape alive!

We're now going to the House of Truth. Time to blow this plot and game
to itty-bitty pieces.

[House of Truth - Entrance Hall]

*RECOVERY POINT* is directly ahead of you, the basin of water.
*CLOCK SAVE* is down the first staircase on the left.
*SYNTHESIS ROOM HOLE* is directly opposite the clock.
*HIDING SPOT* is the large shrub downstairs near the clock and hole.

OK, the winning post is in sight, but we've gotta keep the pace up and
not get too clever. This is going to be an interesting chapter.

The first staircase on the left takes you to the clock, save point and
hiding spot - all in one confined space. Nice. Use as and when needed.

The first staircase on the right takes you down into an empty chamber
bar some boxes marked, "HIGHLY FLAMMABLE". And of course, we are
Firestarters, twisted Firestarters, so we'll come back to this little
piece of fun later. That flame on the wall... so near and yet so far...

Back upstairs, there are two more doors behind the recovery fountain,
each side, and both lead to the same place, so left or right door -
your choice.

[House of Truth - Hall of the Dead]

Yes, this is truly more gross-out stuff. The walls are packed with
lifeless bodies. Down at the end of the hall, is a patterned door
which we'll come to VERY shortly, but first - a detour through an
open doorway halfway-ish down the corridor...

[House of Truth - Spiral Staircase]

Not much to do here. Just go down, grab the candlestick, and back up.

[House of Truth - Hall of the Dead]

Make your way down the rest of this corridor, and open the patterned
doorway...

[House of Truth - Lorenzo's Room]

Not QUITE what you were expecting, eh? Everyone has an agenda.

[House of Truth - Hall of the Dead]

Lorenzo will start running... sorry, CRAWLING after you. For someone
who is crawling, he's rather nippy. Since Lorenzo is an old man, I can
assure you this creepy old man can be KO'ed with extreme ease. It takes
absolutely no effort, so if you're short on items and want to try your
chances on the synthesis machine, knock him about a few times. But when
you're done, simply return to the Entrance Hall.

[House of Truth - Entrance Hall]

*RECOVERY POINT* is directly ahead of you, the basin of water.
*CLOCK SAVE* is down the first staircase on the left.
*SYNTHESIS ROOM HOLE* is directly opposite the clock.
*HIDING SPOT* is the large shrub downstairs near the clock and hole.

WE ARE FIRESTARTERS! Down to that flame on the wall... walk over the
raised impression to blow open the way forwards, and crush Old Lorenzo
under the rubble. Ouch. Moving on...

[House of Truth - Dark Corridor]

Walk down the corridor, there's a path off here up more stairs, but
the door is sealed. Walk down... WHAT IN THE?!?! Didn't we just kill
this guy? Get Hewie to stall him, and run down the corridor, and through
the door at the end.

[House of Truth - The Crusher]

Run across the room and kick the machine three times to start the rock
crusher, and another boss fight!

**********************************************************
BOSS FIGHT - LORENZO

A nice, easy one for you here - but take care.


DO NOT walk on the crusher while it is moving, or you will be treated to
one of those fun death scenes. Keep Lorenzo busy until the conveyor belt
stops. Kick the machine TWICE, and then lure Lorenzo onto the belt. Sick
Hewie on Lorenzo to keep him on the belt and occupied, run over to the
machine and kick it once more to see Lorenzo become pulp.
*********************************************************************

Pick up the Sol Key, and use it on the locked door here.

[House of Truth - Main Hall]

*CLOCK SAVE* just opposite as you enter.

Save your game after that fight, and use the door north of you.

[House of Truth - The Study]

The door slams behind you. Just check the other door here to reveal a
dead end, then check it again to close the door. Try and leave as you
entered for one more little scene.

[House of Truth - Lobby]

*CLOCK SAVE* is standing out, loud and proud!

Grab the shiny item, and lets go to see what this voice wants... seems
familiar...

[House of Truth - Revelations]

Finally, we are told properly that Azoth is the essence of life - and
alchemists use it as a sort of immortality potion, to become young
again and cheat death. This, if you didn't figure it out, is Aureolus
Lorenzo Belli - yup, seems we didn't squish him well enough. Watch as
he becomes rather young and dashingly good looking - now, coupled with
some spells - this man is a potent threat. RETREAT!

[House of Truth - Lobby]

Use the other door here and run.

[House of Truth - Long Red Window Corridor]

Run through this corridor.

[House of Truth - Gothic Passage]

Run, if Lorenzo decides to teleport in, sick Hewie on him. Just keep
running even though it seems like you're going in circles, don't turn
back...

[House of Truth - The Door]

This passage has a door. Use it...

[House of Truth - Trial of Truth]

This puzzle isn't tough, but it's a bit frustrating. Each of these
repeating rooms is tinted with colour - essentially the aim is to mix
four different colours and then end up in the black door. I used
Blue, Yellow, Green, Red and then Black, but I'm sure there are other
combinations to this. Once you exit the final door...

[House of Truth - The Entrance Hall... Maybe Not]

*CLOCK SAVE* stands in the corner.
*SYNTHESIS ROOM HOLE* is pretty in-your-face.
*RECOVERY POINT* upstairs, at the fountain.

Save here. This place is pretty much the duplicate in layout of the
entrance by which we entered this mansion. Head upstairs, straight
across and down the stairs on the left, and through the door down
in this room.

[House of Truth - The Hall of Shadow]

Run down this corridor, two failures will attempt to scare you but
Hewie and Fiona can just beat them senseless now. Halfway down this
corridor is an entrance... go into it.

[House of Truth - Dark Room]

*CLOCK SAVE* standing out, loud and proud.

There isn't much here except the entrance into another room...

[House of Truth - Generator Room]

Take a good look at this place - you'll be coming back here again.
For now, though, just check the placard on the wall to the right.
Something is missing... and Hewie has the scent! Back to The Hall
of Shadow.

[House of Truth - The Hall of Shadow]

Continue on down this path, and through the door at the end.

[House of Truth - Caves]

The aim is to get through the caves, there is no real danger here.
The path to the right takes you exactly where you need to go,
straight away, but on your way a failure wants a hug. Say no. The
path on your left splits, and the locked door can be unlocked here,
taking you back to the Lobby. Anyway, continue on to what appears
to be an empty room... but wait? What is this? Hewie is barking at
a wall! Examine it... freaky scene aside, collect the cane. Return
to Dark Room, but on the way you may encounter Lorenzo... we'll
sort that out soon enough, just stick Hewie on him and run.

[House of Truth - Dark Room]

*CLOCK SAVE* still here, and now USE IT!

Please, do use the save point so generously provided here... and
then we can move back into...

[House of Truth - Generator Room]

Put the cane in the wall to trigger a cutscene. He's right, you
know. Time to stop running...

**********************************************************
BOSS FIGHT - YOUNG LORENZO

Young Lorenzo is a pain of the highest calibur.

The basics of this boss fight are simple. There's a pool of lava in the
middle of the room, and two buttons - each powering a pretty potent fan
device, gushing wind forwards. The aim here is very VERY similar to how
we beat Riccardo... first of all, we need to get Lorenzo near the edge
of the pit. When Lorenzo is near the pit edge, and in line with one of
the fans, get Hewie to occupy him very briefly as you go and hit the
button. Watch as Young Lorenzo falls into the lava... think he's dead
yet? That is twice!

ALTERNATE STRATEGY courtesy of Jamie Johnston
Jamie said he found it hard to get Young Lorenzo in line with the fans,
however he noted that there are green stones (magnesia) which can be
kicked into the fire, creating hotspots - which you can lure Lorenzo
into for damage, and kill him that way.

ALTERNATE STRATEGY courtesy of Jerome
Jerome has noted that the fans are not the only way of knocking Lorenzo
o a fiery doom - Fiona can ram him in and Hewie can attack him in too!
A little more dangerous, but probably, if done right, a bit faster.
*********************************************************************

Oh dear, looks like trouble We'd best make ourselves scarce! Back to the
Dark Room!

[House of Truth - Dark Room]

*CLOCK SAVE* where it was last time. Use it.

Oh, this is NOT looking good for Fiona Belli. Leave this room.

[House of Truth - The Hall of Shadow]

Cutscene. Oh, for...

Anyway, patience here people. First and foremost, you have to crouch
when you feel a large tremor coming. This ensures you don't get thrown
off your feet and unnecessarily hurt. The flaming corpse will also be
chasing you, and his touch is a one-hit kill. So stay clear. Anyway,
the door here MUST be checked first. It's jammed. Order Hewie to "GO!"
and he'll leap at the door with total disregard for his own safety. Go
in the door, sharpish!

[House of Truth - Mines]

Just make your way to the door, avoiding Fiery Lorenzo and crouching
every now and then to ride out the tremors... to the door leading to
the Lobby!

[House of Truth - Main Hall]

Damn! The statue fell! Forget the control stick, do as I did. Wedge
on UP and LEFT on the D-Pad and hammer the SQUARE button repeatedly!
It'll be back in place in no time. Now, just run where there is no
obstruction, and soon you'll see a fantastic cutscene. Lorenzo is now
well and truly dead. Enjoy the fantastic, yet slightly puzzling,
ending. Congratulations! You just beat the game with the best ending!





 
 
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