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Shiro clan journal
Diamond: Rules Lawful Dragons (Crystal, Sapphire, Ruby and Gold)

These creatures are extremely rare, almost never appearing on the Prime Plane unless there is great need. They are all Immortal. If a dragon ruler's material body is slain, the spirit goes to its home plane (one of the outer planes) and creates a new body.
Each of these dragons is bigger than the biggest gold or amber dragon; in natural form, each is over 100' lone.
Diamond, ruler of Lawful dragons, has scales with the refractive qualities of faceted diamond: They glitter and gleam with so much reflected light that it is hard to stare at this dragon.
A dragon ruler can polymorph itself at will into the form of any of its follower dragons. Each ruler has a spell book containing all of the known spells, but must study and learn them just as a normal magic-user. Clerical spells are gained with the usual amount of meditation.
Each dragon ruler can use any breath weapon of its followers and while in either normal or polymorphed (to a lesser dragon) form.


Each of the Lawful Dragons Abilities and Descriptions:

Gold Dragons: Gold dragons always talk and use spells. They can also change their shape, and often appear in the form of a human or animal. On hatching, a gold dragons scales are dark yellow with golden metallic flecks. The flecks get larger as the dragon matures until, at the adult stage, the scales are completely golden. Golden dragons' faces are all bewhiskered and sagacious; as they age, their pupils fade until the eyes resemble pools of molten gold. Gold dragons can breathe either fire (like a red dragon) or chlorine gas (like a green dragon).

Abilities:
Alternate Form: Assume any animal or humanoid form.
Water Breathing: Breathe underwater indefinitely and can freely us its breath weapon, spells and other abilities while submerged (the cone of fire becomes a cone of superheated steam).
Bless
Sunburst
Foresight
Healing

Crystal Dragons(similar to White Dragons): Crystal dragons are the friendliest of the gemstone dragons, always curious about the world. Though they seldom seek out company, they willingly converse with visitors who do not try to steal from them. At birth, crystal dragons have glossy white scales. As they age, their scales become translucent. Moonlight and starlight cause their scales to appear luminescent and sparkling, while bright sunlight lends them a dazzling brilliance which makes crystal dragons almost unbearable to look at in full sun. Crystal dragons can breath either cold (like a white dragon) or crystal.

Abilities:
Immune to light-based attacks and normal cold.
Icewalking: The ability to walk and climb on solid ice.
Freezing Fog: Causes a layer of slippery ice to form on any surface the fog touches.
Control Wind
Control Weather
Clairsentience - Science: clairaudience, clairvoyance, precognition
Crystal: A victim who fails to dodge takes full damage, and all his nonliving carried items turn to crystal. Any weapon, tooth or claw turned to crystal can be used to attack, but will probably shatter if a hit is scored. If the weapon shatters, it inflicts the minimum possible damage for that blow, and is destroyed. A stone to flesh spell (in modified
form) can be used to permanently turn up to 100 cubic feet of crystal items back to their normal forms.

Sapphire Dragons(similar to Blue Dragons): While not actively hostile, sapphire dragons are militantly territorial and initially distrustful of anyone who approaches them. These beautiful dragons range from light to dark blue, and sparkle in the light, even at birth. Sapphire dragons are often mistaken for blue dragons. Sapphire dragons can breath either lightning (like a blue dragon), sapphire (vaporize) or a high pitched, inaudible noise.

Abilities:
Create/Destroy Water: The ability to create or destroy water, spoiling unattended liquids containing water.
Sound Intimidation: Mimic and voice or sound it has heard, anytime it likes.
Hallucinatory Terrain
Veil
Clair sentience - Sciences: clairaudience, clairvoyance. Devotions: know direction, radial navigation.
Psychokinesis - Science: disintegrate, molecular rearrangement, telekinesis. Devotions: animate shadow, control light, molecular manipulation, soften.
Psychoportation
Sapphire (vaporize): A victim who fails dodge takes full damage, and he and all items carried are turned into gaseous form for one turn. Vaporized creatures and items are invisible and unable to make any noise or affect any solid item. The victim can move at up to a 60' (20') rate by concentrating. A dispel magic effect can restore the victim and items to normal form.. Vaporized creatures are immune to most attacks (such as lightning, fire, etc.).

Ruby Dragons (similar to Red Dragons): The most covetous of all dragons, forever seeking to increase their treasure hoards. They are exceptionally vain, which is reflected in their proud bearing and disdainful expression. At a distance the ruby dragon cannot be distinguished from a red dragon. At closer rangers the dragons scales shimmer, revealing the mighty reptiles true nature. Ruby dragons can breath fire (like a red dragon) and ruby (fire and melt).

Abilities:
Complete Immunity to Fire and Heat
Suggestion
Clair sentience - Sciences: clairvoyance, clairvoyance. Devotions: know direction, radial navigation.
Ruby (fire and melt): A victim who fails to dodge takes full damage, and all items carried start to burn or melt. Paper items are destroyed instantly; leather items in 1 round; all other nonmetal items in 2 rounds; non-magical metal items in 3 rounds; and magical items of all sorts in 4 or more rounds. If the item has a bonus ("pluses" wink , add 1 round to the 4-round period for each point. Items that give immunity or resistance to fire also melt, but in double the normal time. The burning or melting items may be saved if immersed in water (or otherwise cooled, such as magically) before they are destroyed.





 
 
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