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Name: Iori Shingen
Nickname(s): Emerald King
Race: Shinigami
Teir: 2, High Captain
Division: 3rd
Rank: Captain
Age: 625
Height: 5'11''
Weight:158lbs

Personality: Strong willed, deathly loyal with a motivation for nothing more then to protect Seireitei. Iori will stop at nothing to defend Soul Society with little regard for his own personal safety or want. He is not above taking aid from other shinigami for he knows that is what Soul Society is built upon, not the one--man army types.



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The only constant factors found within Iori's attire other then his Zanpakutou is his face mask, much like that a ninja would wear he is never without it regardless of how little else he wears and appearing to vanish just under the mask along his right cheek are the kanji for Truth, Honor and Wisdom, the foundations of the Shingen Clan and Iori's own personal motto. Along with this is the green scarf, a deep shade and made of high quality reishi fabric. The other feature, one that is fare more striking is Iori's hair. Blue only at the roots and from there extended green spiked strands, it is not known if this is his natural hair color or a job he does upon himself but it has always been such a shade. Much like his hair were his striking eyes. They complimented his hair, consisting of a bright azure iris, but as you got closer to the pupil which was slit much like that of a cats, his eye turned a more blazing orange hue. Outside of that he wears the typical attire of a shinigami and captain.





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Iori Shingen, formerly Minami. A warrior in ever sense of the word. His past is something he does not speak of but is one that is painted in blood and tears and the bodies of both enemies and family alike. After his death in the real world and his rebirth in soul society Iori has always had a knack for getting into tough situations, most of which were not brought about by his own hand. Growing up he was a quiet boy with little interest in the world around him or those residing within it. Growing up in one of the lesser known Rukon districts, it was not a hard life. Wanting for nothing and always having enough food so as never to go hungry. But this was far from enough for this youth. Constantly out in the vast country sides it seemed Iori did not care much for his own existence. Many a time was he attacked by hollows as he went about his long walks, but when ever they showed up he simply starred them down and only for the shinigami he would have been killed many times over. It was almost as if they were his guardian angels, showing up precisely when he was in danger. But he never talked to them or thanked them, turning away without a word he would continue his walk leaving a couple of his saviours a tad irritated. Though their thirst for gratification only increased Iori's unwillingness to converse with them.

This however changed in the blink of an eye. Although the boy never spoke to anyone or even showed an interest in those who called him family he loved his younger sister and brother deeply. They were twins and in the background Iori did everything he could to keep them safe and happy. One day, however, during his hikes he failed to notice the twins secretly following close behind. Playing a game they ran from one tree to tree, stalking Iori, in a game of cat and mouse, to which he was oblivious too for the longest time until a soul shattering scream broke his dream like status. Turning sluggishly around, he spotted his sister on the ground covered in a crimson liquid with her brother no where in sight. Her eyes wide with terror, fixated upon the treeline before her. Without hesitation Iori shot forward, running as fast as he could, but moments before he was about to reach her a large hollow emerged from the treeline. This did not cause him to waver in his dertermined advance. As the hollow reached out with it's claw like hand to pluck girl from her seat of morbid terror, Iori flung his form forward with all his power and slammed, shoulder first, into the creatures forearm knocking it away. This, however, proved illeffective against such collosal odds and with a swip of it's adjacent arm, the beast smashed Iori in the back right as the young boy landed upon the ground. Sailing through the air he smashed into a near-by outcropping of rock, denting the stone face or nature, smeering it in a coat of his own blood as he slid along it to land back upon the grass covered earth. Fighting to keep conscious, he could only watched on as the hollow devoured his loving sister, her haunting screams something that would serve as a constant horror for the rest of his days. A moment later shinigami appeared and slaughtered the hollow, but it did not matter at this point, they were gone, the only people he cared for, snatched from his life as easily as one would an ant. From that moment on Iori swore he would gain power no matter the cost and becoming a shinigami was a perfect way to aquire such a pact.


This however was easier said than done. Becoming a shinigami was not like walking into a club house and requesting membership. It was an arduous journey of self discovery to even find if you could become one for not everyone was strong in the spiritual arts. Though it seemed now would be the time answers starting coming to the Minami youth. The guardian angel that he always thought a random shinigami found him once more after what seemed like years of searching. Aido Minami, a shinigami of the division, but not only that, the captain of 11th division, a man feared and respected, known as the Demon Captain for his fighting style, abilities and all round lack of caring for life of both enemies and supposed allies alike. It was a surprising the man had not been locked up as a danger to the Seireitei as many were within the Maggots Nest, though it seemed C46 saw some use in the brute. Yet despite his reputation, it seemed there was something Aido fought to defend and save. A brother, long thought lost whom he had only found by coincidence on a random walk outside of the Seireitei.

After the first encounter Aido knew not what to say to the boy, which Iori took for him wanting gratitude for saving him and walked away. It took a lot to stun the captain but this caught him off guard to the point Iori got away and disappeared again. When the incident with the children Iori had taken to thinking of as family occurred, Aido found him once more; seemed faith had an unusual sense of humour. This time the demon captain kept an eye on the boy and when the time came to introduce himself Aido appeared before Iori. The green hair youth did not know what to say when the shinigami before him revealed his true identity in the story of the boy’s life, but from the moment on Aido trained his younger brother away from the Seireitei’s gaze for reasons unknown to Iori. It seems Aido had other plans that even up to the day of the boy’s enrolment he told him nothing of. Then he vanished, from both Iori’s side and his place among the Goeti 13. No one knew how or why the 11th division’s captain disappeared, sending out numerous squads to find and capture him should they find Aido, but to no avail.

However, it seemed what Aido was doing did not go unnoticed to all the eyes within the Seireitei. C46 had known of the Captain training the boy, even learning that they were brothers, so when the day came for Iori to join the Academy something unusual happened that normally never did. A member of one of the noble houses came to the academy on the day of enrolment and took Iori from his class. After a couple of days the boy returned, looking very different than before, his original red and black hair gone, replaced with shorter Green hair and blue roots. A green scarf around his neck, his normal face mask still present but even his demeanour had changed. Whatever had taken place in the last couple of days changed the boy completely and he was from then on known as Iori Shingen, the name Minami cased aside. Why this had happened stumped everyone but those within the Shingen clan and C46 and being so young Iori did not question why, just went on as if it were perfectly normal.

Graduating the Academy at a very young age and extremely quickly, it was clear there was something different about the newest member of the Shingen clan. He was exceptional in everything he tried it seemed, yet his demeanour never altered, staying calm, collected, silent. The next step had him taken quickly into the ranks of 3rd division and being placed immediately as the 3rd seat, even though he was inexperienced and so young. Staying at this position for a while it did not seem like he would ever advance past his new allotment, even though he was capable of much more. This was for a very specific reason, the Shingen clan always held authority over the 3rd division, and with the current captain, also being the clans head, Iori had nothing to do but follow him, until the day, out on what some would call a routine mission, the Captain had been killed. The culprit was unknown to everyone at the time, it was obviously not a hollow, nor a quincy or any other race the Seireitei would consider an enemy, yet only one would return from the encounter, the 4th seat of 3rd division, covered in blood with cloths torn asunder and told of only one vision, a single demonic red eye looking out through the only visible break in a face covered in bandages.

The incident was quickly handled and it seemed no matter how much Iori inquired upon what happened to his clan head and adopted brother, no one would tell him a thing, the roamer of the demon eye villain being all he knew. Then it happened, Iori was promoted, not to Vice Captain but rather to the captain spot of 3rd. The news came as a shock even to him, so much so his interest in what had happened prior was washed aside. No one objected and so Iori Shingen took his place as the head of 3rd division and then later learned he was heir to the Shingen clan. This too puzzled the youth but he dared not object to the clan’s elders. A few years paced and Iori had taken to his role completely, even earning complete respect of his division members despite his young age, and so he continues to lead them to the best of his ability, yet the demon eyed killer lingered in his passed along with the disappearance of his only true family member, Aido Minami, someone he would never forget.







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- Zanpakuto Ability Affinity: Gravity
- Zanpakuto Name: Sono Shiranai
- Zanpakuto World: A world where gravity holds no sway, landmasses float through the air like feathers on a breeze, some upside down, others sideways, all life on each mass going on like normal as if there was no interuption to normality, yet the only 'living' things pressent were tree's, grass and Sono Shiranai himself.
- Zanpakuto Spirit Appearance: Sono Shiranai
- Zanpakuto Sealed Form: Iori's Zanpakuto takes up the apperance of a longer then average Katana at 40 inches. Pure black handle, a hilt with small green dragon like wings, black sheath with dark green strands of cloth wrapped around the lower end.
- Zanpakuto Passive ability: This ability is only active when the sword is released, some would mistake it for telekenesis but it is still just the manipulation of gravity upon inanimate objects. In Shikai the skill is attached more to the manipulation of debree such as smaller rocks and his own zanpakuto, while in Bankai form he can manipulate objects the size of trees, yet only one at a time and it is not a constant, once the object is lifted, and either thrown of used for defense it is dropped due to the strain upon Iori for this is not his Zanpakutos true ability just an offset.

- Zanpakuto Shikai Activation Statement: Kojitsukeru, Sono Shiranai
- Zanpakuto Shikai Appearance: No change.
- Zanpakuto Shikai Abilities:

* Juuyousei-dama [Gravity Sphere]: Iori is capable or creating an almost invisible sphere or gravitational energy the size of a basketball. If it should hit the enemy in could drive them into the ground by increasing the gravitaional force on their body, or make them light as a feather by reversing the effect. Any direction he wishes to send an oppoent he can provided the ball hits and the opponent will not know what is coming until the sphere makes contact.

* Juuyousei Haji [Gravity Edge]: This is the second ability is based around something similar to rifts in the air. When Iori slashes his zanpakuto through the air a tear occurs. Its length subjugate to Iori's will. This rift has the same effect as the ball but instead of it being fired it stays in the area slashed until it is hit or used by Iori in another move. The opponent could feel increased gravity of lack of it once more. Though as soon as the rift is hit it is gone again. Just like the ball the rift is almost invisible save for a faint shimmering in the air.

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* Juuyousei Sochi [Gravity Step]: The final move works in conjunction with the rift slash ability. Though this is one that effects Iori himself and requires more then one rift to operate. They are used like a portal, should Iori enter one the super accelerated gravity within the rift rockets him towards his desired target from which he emerges almost as soon as he enters the first one. This move however can only be used 1-2 times without consequences due to the tremendous force exerted on Iori's body. Should he enter a third time the force could end up him reemerging with an arm missing or leg should he be unlucky enough.

- Achieved? Yes


- Zanpakuto Bankai Activation Statement: Chikarazuyoi ishi no Sono Shirani
- Zanpakuto Bankai Appearance:
- Zanpakuto Bankai Abilities:

* Juryoku shohi [Gravity Consumption] His first move is an increased version of the transport rifts. The number of times he can enter them is now unlimited. The move starts by Iori slashing, seemingly randomly in every direction around him, perhaps a show of sword skill or something else. In reality he is creating a large number of the rift slashes around the area. He can travel between them all very quickly attacking from numerous directions in a only a couple of seconds, it is a devastatingly fast attack and one that is almost untraceable. Though once a rift has been used it vanishes meaning the move itself has a time limit. One travel jump kills two rifts.

* Juryokuhokai [Gravitational Collapse]: With the complete subjugation of gravity to his will, Iori is capable to of diverting the cource of long ranged attacks by an opponent. This is done by super increasing the pull of gravity around his body in an alternative direction. It takes great concentration to do so and a constant attack by the enemy would wear him down quickly, as would having to redirect multiple attacks coming from more then one direction should their power be high enough, such as an upper end espada's Cero, or higher end Kidou.

* Hiju u~iru [Gravities Will]: This is the ability that allows Iori to have complete control over the effects of gravity on his own form, he could easily make himself far light or heavier at will. The heavier he is would obviously slow him to an extent but it would make his strikes far more powerful. Likewise if he made himself lighter he could move a lot faster though his attacks would not pack the same punch.

- Achieved? Yes





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Hado ["Way of destruction"]

1. Sho [Thrust] Pushes the target away from the caster.


4. Byakurai [Pale Lightning] - The user fires a concentrated, powerful lightning bolt from their finger. Rukia Kuchiki and Byakuya Kuchiki both used this spell and rarely other shinigami as well.


11. Tsuzuri Raiden [Bound Lightning] - Electric current flows through any object the user touches and is able to lead electricity, damaging any target that is in contact with the object the current runs through.


31. Shakkaho [Shot of Red Fire] Fires a ball of red energy at a target.


32. Okasen [Yellow Fire Flash] Fires a wide arc of yellow energy at a target.


33. Soukatsui [Blue Fire, Crash Down] Fires a burst of blue spiritual energy at a target in a similar manner to 31, but over a wider area and with more power.


54. Haien [Abolishing Flames] Fires a blast of purple spiritual energy that will incinerate a target completely when it makes contact.


58.Tenran [Orchid Sky] - A widening tornado-like blast is fired towards the target.


63. Raikoho [Thunder Roar Cannon] Fires a massive wave of yellow energy at a target.


73. Soren Sokatsui [Twin Lotus Blue Fire, Crash Down] Essentially a doubled version of #33, this spell fires two shots of blue fire with greater potency than the single-shot variety.


88. Hiryu Gekizoku Shinten Raiho [Flying Dragon-Striking Heaven-Shaking Thunder Cannon] Fires a gigantic electricity blast of spiritual energy resulting in a truly enormous explosion.




Bakuodo ["Way of binding"]


1. Sai [Restrain] Locks a target's arms in place behind their back.


4. Hainawa [Crawling Rope] An energy rope entangles a target's arms.


8. Seki [Repulse] - Creates a round shield that seems to temporarily paralyze and repel whatever strikes it.


9. Geki Engulfs a target in red light, completely paralyzing them.


26. Kyokko [Curving Light] - Hides the target from sight, by bending light. The spell has the ability to totally hide the presence and reiatsu of the user or specified object.


30. Shitotsu Sansen [Beak-thrust] - Forming a golden triangle with one's finger, it shoots three beams of light that pin the target to one place on a surface, slamming into his or her body in three places in a shape of an equilateral triangle.


37. Tsuriboshi [Suspending Star] - Creates a star-shaped cushion of Spiritual Energy, which anchors it to nearby objects with "ropes" of spirit particles. It can stop falling objects, acting like a safety net.


.39. Enkosen [Arc Shield] Summons a shield of condensed Reiatsu to block opponents' attacks.


58. Kakushitsuijaku [Summoning of the Tracking Sparrows] Tracks and locates any spiritual force the user focuses on. To activate it, the user must draw a circle on the ground, cut into four parts with a specific character in each. The incantation animates the circle, causing various numbers to appear within until the specific set is found. The number set seems to be a variation on longitude and latitude.


61. Rikujokoro [Six Rods Prison of Light] Summons six thin, but wide, beams of light that slam into a target's midsection, holding them in place. The target is then unable to move any part of there body including the parts that were not struck by the beams.


62. Hyapporankan [Hundred Steps Fence] A rod formed of energy is thrown towards the target before it disintegrates into numerous short rods which are used to pin the target to the surroundings and render them immobile.


63. Sajo Sabaku [Locking Bondage Stripes] Binds the arms of a target. According to Hachigen Ushoda, physical strength alone should not be enough to break out of a level 60 Bakudo, however Kensei Muguruma was able to free himself from this Kido while in his Hollow form.


73. Tozanshou [Falling Mountain Crystal] - Creates a pyramid-shaped barrier around the caster.


75. Gochuutekkan [Quintet of 1 kan Iron Pillars] Summons five incredibly tall and thick pillars to pin a target to the ground.


77 Tenteikuura [Heavenly Rickshaws in Silken Air] Transmits messages mentally to anyone within an area of the caster's choosing. In addition to reciting the spell, the user must draw specific markings on their arms, which are animated by the spell to convey the messages. The messages can be spoken either by the caster or by another within the vicinity of the caster.


Kuyo Shibari [Nine-Daylight Bonds] Creates eight black holes that emit spiritual energy in the personal space surrounding the target, with a ninth black hole manifesting in the center of the targets chest.


81. Danku [Splitting Void] Creates an energy barrier in the form of a rectangular wall. Capable of stopping destructive spells up to #89.



Other information/Abilities:


Presence: One could assossiate this with the feeling of reiatsu, the weight of a strong opponents spiritual force baring down upon your form and making it feel as if you weigh more then you actually do. This however is simply the feeling one gets when close to Iori, often refered to as his 'Killing intent' which is given off during combat or before a conflict. It is such that it may cause an opponent to sweat with the base emotion of fear consuming them, a fear so primale they know not why they feel it, but know it is present for a reason.

Zanjutsu ["Art of the Sword"]: Iori is a master in the art of the sword, his sole purpose surounding his blade to the extent he settled for nothing other then perfection in each slash, thrust or slice of his blade, no matter the strength of purpose behind it. Though he did study other area's so as to be an exceptional shinigami, Zanjutsu was always his first and last thought of the day and night. Abilities aquired during his endless training ranged from:

- Hitotsume: Nadegiri ["The First: Killing Stroke"] - This basic technique allows for a precision cut of extreme force and speed, it can casually slice through large, multi-story high opponents protected by steel skin. The opponent can be killed with one swift slash that is so precise, that they aren't even aware of it until after it has taken place.

- Senmaioroshi ["Thousand-Page Wholesale"] - A technique where multiple blade movements take place so fast that they can literally shred a target into pieces.

- Ryodan ["Bisection"] - A two-handed Kendo technique that has the practitioner bring the sword down with enough force that it can cut an opponent in half right down the middle.


Hakuda ["Hand-to-Hand Combat"] As serious as Iori was in his ability to weild a blade, such was his tensity when it came to hand-to-hand combat, or CQC [Close Quarters Combat] as he oten prefered to call it as. iori was no idiot to think he would be able to weild a blade in every conflict he found himself in, and as such he aimed to perfect the art of CQC to rival that of his capability with a sword, becoming a Master in both forms of combat.


Hoho ["Agility"] Another of the 4 combat varrients all shinigami partake in during their training. This involves the movement of ones body, incorporating the ability to use Shunpou [Flash Step] to travel large or short distances very quickly. This skill in conjunction with Zanjutsu can be a devistating combination.

-Utsusemi [Cicada, referencing their molting]: It allows for a movement at great speed leaving an afterimage behind. The afterimage may even appear to have taken damage



Kido ["demon way"] Though Iori's focus was with his blade, it did not mean his other area's of combat proficency were neglected. Kido being the main subsidary to any shinigami's arsenel, and being a warrior, Iori learned many styles to the point he became an expert and well vrsed in the art of Kido, being able to use all spells up to the 80's with great force.





Statistics:
Offensive 95/100
Defense 85/100
Mobility 80/100
Cero/Reiatsu 80/100
Intelligence 80/100
Physical Strength 80/100



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